Difference between revisions of "Controller:Steam Controller"
m (→Key points: Changed Big Picture -> Steam Input) |
m (→Configuration: Updated info about desktop mode configuration) |
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==Configuration== | ==Configuration== | ||
− | {{Image|SteamController_Configuration.png|Configuration menu | + | {{Image|SteamController_Configuration.png|Configuration menu.}} |
− | {{ii}} Has to be configured individually for each game in Big Picture | + | {{ii}} Has to be configured individually for each game, either by right-clicking the game in desktop mode and selecting '''Edit Steam Controller Configuration''', or through [[Store:Steam#Big Picture|Big Picture Mode]]. |
− | {{ii}} You can use community configurations | + | {{ii}} You can use community configurations or pre-built templates and adjust them to your liking. |
===Style of Input Options=== | ===Style of Input Options=== | ||
− | {{Image|SteamController_StyleOfInput.png|Style of Input options in | + | {{Image|SteamController_StyleOfInput.png|Style of Input options in the controller configurator.}} |
{{ii}} Style of Input options are available for both trackpads, the analog stick, and the ABXY face buttons. | {{ii}} Style of Input options are available for both trackpads, the analog stick, and the ABXY face buttons. | ||
* '''Mouse''' - ''Operates as a mouse. Will control any mouse-based interface such as a cursor or in-game camera.'' | * '''Mouse''' - ''Operates as a mouse. Will control any mouse-based interface such as a cursor or in-game camera.'' |
Revision as of 13:19, 3 April 2018
For a list of games, see List of games that support Steam Input API support.
XInput support | |
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Key points
- Connects via micro USB cable or wireless pairing dongle (included with the controller).
- Analog dual-stage triggers (similar to the Nintendo GameCube controller's triggers).
- Adds full controller support to virtually any game because of Steam Input integration with high customization and being able to use XInput, keyboard and mouse inputs.
- Can sync configurations across computers by Steam account.
- Does not function as a controller when used without Steam running (shows up as an HID device).[1] Linux users can resolve this by using the Standalone Steam Controller Driver.
General information
- Official site
- Steam Community Discussions
- See Steam Client changelog and Steam Client Beta changelog for controller and controllers firmware updates.
- Steam Controller Database for controller configurations outside of Big Picture mode's community configs.
Availability
- Steam
- Amazon.com
- Incorrect store name. See here for available options.
Use with PC platforms
Windows
- Install/open the Steam client, go into Big Picture mode, then press the Steam button on the controller to turn it on and begin setup.
OS X
- Install/open the Steam client, go into Big Picture mode, then press the Steam button on the controller to turn it on and begin setup.
- Is prone to more issues than Windows and Linux.[citation needed]
Linux
- Install/open the Steam client, go into Big Picture mode, then press the Steam button on the controller to turn it on and begin setup.
- Can work standalone without Steam by using custom driver and GUI.
Configuration
- Has to be configured individually for each game, either by right-clicking the game in desktop mode and selecting Edit Steam Controller Configuration, or through Big Picture Mode.
- You can use community configurations or pre-built templates and adjust them to your liking.
Style of Input Options
- Style of Input options are available for both trackpads, the analog stick, and the ABXY face buttons.
- Mouse - Operates as a mouse. Will control any mouse-based interface such as a cursor or in-game camera.
- Mouse Region - Use mouse input on a certain area on the screen; for example, moving around the minimap in a strategy game.
- Touch Menu - Can make a menu that appears to use certain inputs; for example, making a weapon select for a game like Doom.
- Scroll Wheel - Will operate as a scroll wheel.
- Directional Pad - Operates as a D-Pad. Any input can be assigned. Allows Diagonal pressing compared to Button Pad, but is missing Turbo options.
- Button Pad - Operates as a button pad. Any input can be assigned. Doesn't allow Diagonal pressing but allows Turbo buttons (repeat inputs very quickly).
- Joystick Move - Simulates a joystick. Intended for traditional joystick applications, like a twin-stick shooter.
- Joystick Camera - Intended to control a camera. Can simulate the left and right joysticks, and also a mouse.
- Mouse Joystick - Simulates a mouse but with joystick input. Intended for games that don't allow simultaneous mouse and controller input, like Fallout 4.
Support in games
- The controller should be compatible with almost every game via Steam Big Picture Mode.
- Games can add native support for the controller via the Steam Input API, which can include native button prompts, haptic feedback and official configurations with aliased text for games features.
{{#ask: Steam Input API support::true | ?Developed by = Developer | ?Published by = Publisher | ?Uses engine = Engine | ?Available on = Systems | ?Release date DOS = DOS release date | ?Release date Windows = Windows release date | ?Release date OS X = OS X release date | ?Release date Linux = Linux release date | ?Release date Mac OS = Mac OS release date | Sort = Release date | Order = descending | limit = 15 | introtemplate = Template:Infobox company/t1i | outrotemplate = Template:Infobox company/t1o | template = Template:Infobox company/t1 | format = template | default = }}
Issues fixed
Games with native support don't work
Opt out of the Steam Client Beta[citation needed] |
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Other information
Technical information
- Installs itself as keyboard and mouse combo device, instead of controller and doesn't appear on Windows "Game Controllers" list.
- Device name: Steam Controller (4x HID compliant vendor-defined device), HWID: 28DE:1142