Difference between revisions of "World War II GI"
From PCGamingWiki, the wiki about fixing PC games
m (→[[Glossary:Field of view (FOV)|Field of view (FOV)]]: updated template usage) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|DOS|}} |
− | {{Game data/ | + | {{Game data/config|Windows|}} |
− | {{Game data/ | + | {{Game data/config|Linux|}} |
}} | }} | ||
{{XDG|unknown}} | {{XDG|unknown}} | ||
Line 51: | Line 51: | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|DOS|}} |
− | {{Game data/ | + | {{Game data/saves|Windows|}} |
− | {{Game data/ | + | {{Game data/saves|Linux|}} |
}} | }} | ||
Line 90: | Line 90: | ||
|anisotropic notes = Use [[#EDuke32 source port|EDuke32]]. | |anisotropic notes = Use [[#EDuke32 source port|EDuke32]]. | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Use [[#EDuke32 source port|EDuke32]] and force using the [[NVIDIA Control Panel#Modifying Advanced 3D Settings| | + | |antialiasing notes = Use [[#EDuke32 source port|EDuke32]] and force using the [[NVIDIA Control Panel#Modifying Advanced 3D Settings|Nvidia Control Panel]]/[[AMD VISION Engine Control Center]]. |
|vsync = hackable | |vsync = hackable | ||
|vsync notes = Use [[#EDuke32 source port|EDuke32]]. | |vsync notes = Use [[#EDuke32 source port|EDuke32]]. | ||
Line 97: | Line 97: | ||
|120 fps = hackable | |120 fps = hackable | ||
|120 fps notes = [[#EDuke32 source port|EDuke32]] has no frame rate cap. | |120 fps notes = [[#EDuke32 source port|EDuke32]] has no frame rate cap. | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 12:30, 22 March 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
TNT Team | |
Publishers | |
GT Interactive | |
Retroism | |
Night Dive Studios | |
Engines | |
Build | |
Release dates | |
DOS | March 15, 1999 |
Windows | November 13, 2015 |
Linux | November 13, 2015 |
Warnings
- The macOS (OS X) version of this game needs a fix to work on macOS Catalina (version 10.15) or later (see API for details).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Green Man Gaming | ||||
Steam | Includes Platoon Leader expansion |
DLC and expansion packs
Name | Notes | |
---|---|---|
Platoon Leader | Free |
Essential improvements
EDuke32 source port
EDuke32 is a modern source port and map editor for Windows, OS X and Linux. It features many improvements including higher resolutions and widescreen/multi-monitor support
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | |
Windows | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Set EDuke32 FOV[1][2] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
System requirements
DOS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 5.0 | |
Processor (CPU) | Intel 486DX4 | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | ||
Video card (GPU) | VESA, VGA |
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.0 GHz | 1.5 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | DirectX compatible | |
Sound (audio device) | DirectX compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04 LTS | |
Processor (CPU) | 1.0 GHz | 1.5 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | OpenGL compatible | |
Sound (audio device) | ALSA compatible |