Difference between revisions of "Skylar & Plux: Adventure on Clover Island"
From PCGamingWiki, the wiki about fixing PC games
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|fan notes = | |fan notes = | ||
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+ | }} | ||
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+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = unknown | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = hackable | ||
+ | |nvidia 3d vision notes = See [https://helixmod.blogspot.com/2017/07/skylar-plux-adventure-on-clover-island.html Helix Mod: Skylar & Plux: Adventure On Clover Island (DX11)]. | ||
+ | |tridef 3d = unknown | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = unknown | ||
+ | |iz3d notes = | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |tracked motion controllers = | ||
+ | |tracked motion controllers notes= | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Revision as of 00:17, 10 July 2017
Developers | |
---|---|
Right Nice Games | |
Publishers | |
Grip Digital | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 19, 2017 |
General information
Availability
Essential improvements
Prevent camera from twitching vertically
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Ultra-widescreen
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
Input settings
Remapping
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Skylar & Plux: Adventure On Clover Island (DX11). |
Issues fixed
Broken/disturbing static-like noise
- A fix from an official update is planned.
- This fix is meant to lower the quality of the audio, eliminating crackling noise that is caused by limited processing power.[1]
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Other
- Supports Tobii eye tracking.
System requirements
- 64-bit OS only.
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 (64-bit) | |
Processor (CPU) | Intel Core i5-2500 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce GTX 570 DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (452540) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Unreal Engine 4.9 Release Notes - last accessed on 2017-05-25
- "When playing a standalone game, the Quality Level is specified via the Game User Settings and only the Sound Waves that are needed for that Quality Level will be loaded in to memory."