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Difference between revisions of "Skylar & Plux: Adventure on Clover Island"

From PCGamingWiki, the wiki about fixing PC games
(→‎Issues fixed: fixed note position)
(→‎Input settings: Added manual remapping method)
Line 102: Line 102:
  
 
==Input settings==
 
==Input settings==
{{Image|Skylar_and_Plux_Controls_1.png|Control Settings 1}}
+
{{Image|Skylar_and_Plux_Controls_1.png|In-game control settings 1}}
{{Image|Skylar_and_Plux_Controls_2.png|Control Settings 2}}
+
{{Image|Skylar_and_Plux_Controls_2.png|In-game control settings 2}}
 
{{Input settings
 
{{Input settings
|key remap                = false
+
|key remap                = Hackable
|key remap notes          =  
+
|key remap notes          = No in-game options. See [[#Remapping|Remapping]].
 
|acceleration option      = false
 
|acceleration option      = false
 
|acceleration option notes =  
 
|acceleration option notes =  
Line 119: Line 119:
 
|full controller          = true
 
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = false
+
|controller remap          = hackable
|controller remap notes    =  
+
|controller remap notes    = No in-game options. See [[#Remapping|Remapping]].
 
|controller sensitivity    = true
 
|controller sensitivity    = true
 
|controller sensitivity notes= Left Stick and Right Stick Dead Zone.
 
|controller sensitivity notes= Left Stick and Right Stick Dead Zone.
Line 129: Line 129:
 
|button prompts            = xbox
 
|button prompts            = xbox
 
|button prompts notes      =  
 
|button prompts notes      =  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
 
|haptic feedback          = true
 
|haptic feedback          = true
Line 135: Line 135:
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
 +
}}
 +
 +
===[[Glossary:Remapping|Remapping]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Edit Input.ini|ref=<ref>{{Refcheck|user=Waschbär|date=2017-06-22|comment=}}</ref>}}
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Input.ini</code> with Notepad.
 +
# Paste the code from this [https://pastebin.com/3F46PjyH Pastebin] into the file.
 +
# Edit the various actions, which are described by the <code>*Name</code> attribute, by changing the value behind <code>Key=</code>. A list of possible input names can be found on the [https://wiki.unrealengine.com/List_of_Key/Gamepad_Input_Names UnrealEngine Wiki].
 +
# Save the file and set it to read-only before launching the game.
 +
 +
'''Notes:'''
 +
{{ii}} Every action is listed twice in the file, one for the keyboard/mouse and one for the gamepad input.
 +
{{--}} In-game prompts will still show the default buttons.
 +
 +
 +
Example of rebinding "Move Forward" from {{Key|W}} to {{Key|Up}}:
 +
 +
Original:
 +
 +
<pre>
 +
axisMappings=(AxisName="MoveForward",Key=W,Scale=1.000000)
 +
</pre>
 +
 +
Modified:
 +
<pre>
 +
axisMappings=(AxisName="MoveForward",Key=Up,Scale=1.000000)
 +
</pre>
 
}}
 
}}
  

Revision as of 19:48, 22 June 2017

Skylar & Plux: Adventure on Clover Island
Skylar & Plux: Adventure on Clover Island cover
Developers
Right Nice Games
Publishers
Grip Digital
Engines
Unreal Engine 4
Release dates
Windows May 19, 2017
Skylar & Plux: Adventure on Clover Island on Wikipedia

Key points

No control remapping for both keyboard and controller.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Essential improvements

Prevent camera from twitching vertically

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1]
The filename is GameUserSettings.ini.

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/452540/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Graphics Settings 1
Graphics Settings 1
Graphics Settings 2
Graphics Settings 2
Graphics Settings 3
Graphics Settings 3

Template:Video settings

Input settings

In-game control settings 1
In-game control settings 1
In-game control settings 2
In-game control settings 2

Template:Input settings

Remapping

Instructions

Audio settings

Audio Settings
Audio Settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Issues fixed

Broken/disturbing static-like noise

A fix from an official update is planned.
Adjust game options to your preferences before performing this fix, as the config file will need to be set as Read-Only.
This fix is meant to lower the quality of the audio, eliminating crackling noise that is caused by limited processing power.[1]
Instructions

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

System requirements

64-bit OS only.
Windows
Minimum
Operating system (OS) 7 (64-bit)
Processor (CPU) Intel Core i5-2500
System memory (RAM) 4 GB
Hard disk drive (HDD) 6 GB
Video card (GPU) Nvidia GeForce GTX 570
DirectX 11 compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Unreal Engine 4.9 Release Notes - last accessed on 2017-05-25
    "When playing a standalone game, the Quality Level is specified via the Game User Settings and only the Sound Waves that are needed for that Quality Level will be loaded in to memory."