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Difference between revisions of "Prototype"

From PCGamingWiki, the wiki about fixing PC games
m (updated template usage)
(added dxwnd)
Line 60: Line 60:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Some resolutions may not be supported. The [[#Multi-monitor|Multi-monitor]] fix can enable these.
+
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = By replacing dll file. See [[#Multi-monitor|Multi-monitor]].
+
|multimonitor notes        = See [[#Widescreen resolution|Widescreen resolution]].
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
Line 70: Line 70:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Use the <code>NoBootup Windowed</code> [[Glossary:Command line arguments|parameters]].
+
|windowed notes            = See [[#Windowed|Windowed]].
|borderless windowed        = unknown
+
|borderless windowed        = hackable
|borderless windowed notes  =  
+
|borderless windowed notes  = See [[#Windowed|Windowed]].
 
|anisotropic                = hackable
 
|anisotropic                = hackable
 
|anisotropic notes          = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
 
|anisotropic notes          = Force in the [[Glossary:Anisotropic filtering (AF)#Force anisotropic filtering|graphics card control panel]].
Line 82: Line 82:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = No frame rate or refresh rate cap.<ref>[http://120hz.net/showthread.php?3258-New-120Hz-Games-Report New 120Hz Games Report]</ref>
+
|120 fps notes              = Refresh rate is forced at 60 Hz by default.
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===[[Glossary:Multi-monitor|Multi-monitor]]===
+
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{ii}} Some resolutions may not be supported. This fix makes the game run at your desktop resolution.
 +
 
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Replace prototypeenginef.dll|ref=<ref>[http://www.wsgf.org/dr/prototype Prototype | WSGF]</ref>}}
 
{{Fixbox/fix|Replace prototypeenginef.dll|ref=<ref>[http://www.wsgf.org/dr/prototype Prototype | WSGF]</ref>}}
Line 93: Line 95:
 
# Download modified [http://www.mediafire.com/download/tnyytylqmn1/Prototype_All_Res.zip prototypeenginef.dll].
 
# Download modified [http://www.mediafire.com/download/tnyytylqmn1/Prototype_All_Res.zip prototypeenginef.dll].
 
# Extract .zip contents to the installation folder and replace the original file.
 
# Extract .zip contents to the installation folder and replace the original file.
 +
}}
 +
 +
===[[Glossary:Windowed|Windowed]]===
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Force windowed mode|ref={{cn|date=November 2016}}}}
 +
# Download and run [https://sourceforge.net/projects/dxwnd DxWnd].
 +
# At the top click on '''Edit''', then '''Add'''.
 +
# Set the name and executable path.
 +
# Set the initial window size.
 +
# Set the position to '''Desktop center''' (or '''Desktop''' for borderless fullscreen windowed).
 +
# Click OK, start the game normally.
 
}}
 
}}
  
Line 100: Line 113:
 
|key remap notes          =  
 
|key remap notes          =  
 
|acceleration option      = false
 
|acceleration option      = false
|acceleration option notes =  
+
|acceleration option notes = Noticeable mouse acceleration present.
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
Line 238: Line 251:
 
===Resolution stuck at 1280x800 on 2GB+ VRAM GPUs===
 
===Resolution stuck at 1280x800 on 2GB+ VRAM GPUs===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Use the [[#Multi-monitor|all resolution patch]]|ref={{cn|date=October 2016}}}}
+
{{Fixbox/fix|Use the [[#Widescreen resolution|all resolution patch]]|ref={{cn|date=October 2016}}}}
 
}}
 
}}
  

Revision as of 00:59, 18 November 2016

Prototype
Prototype cover
Developers
Radical Entertainment
Publishers
Activision
Engines
Titanium
Release dates
Windows June 9, 2009
Prototype guide on StrategyWiki
Prototype on Wikipedia
Prototype
Prototype 2009
Prototype 2 2012

General information

Prototype Wiki
Steam Community Discussions
Steam Users' Forums for game series

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM: SecuROM.
Windows
Amazon.com
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/10150/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/10150/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Widescreen resolution

Some resolutions may not be supported. This fix makes the game run at your desktop resolution.
Instructions

Windowed

Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Russian
Italian
Spanish

Issues unresolved

Low volume

In-game audio is very quiet except for cutscenes. There is no known solution.[1][2]

Issues fixed

Black screen on Prototype start up

Instructions

Low frame rate

This is caused by the engine incorrectly overpolling the USB I/O in Windows.[3]
Instructions

Sound stuttering, crackling

Having non-default sound quality settings can cause sound problems in this and some other games.
Instructions

Missing textures

Instructions

Crashing after loading saved game

Instructions

Crash after starting or loading a game

The game will not work on a CPU with hyperthreading turned on
Instructions

Resolution stuck at 1280x800 on 2GB+ VRAM GPUs

Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Shader Model support 3
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Interface Scaleform
Cutscenes Bink Video

System requirements

Windows
Minimum
Operating system (OS) XP, Vista, 7
Processor (CPU) AMD Athlon 64 X2 4000+
Intel Core 2 Duo 2.6 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 8 GB
Video card (GPU) ATI Radeon X1800
Nvidia GeForce 7800 GT
256 MB of VRAM
DirectX 9.0c compatible

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References