Difference between revisions of "Duty Calls: The Calm Before the Storm"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Adjust game resolution by editing UDKGame.ini|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Adjust game resolution by editing UDKGame.ini|ref={{cn|date=July 2016}}}} | ||
− | # | + | # Go to the [[#Game data|configuration files location]]. |
− | # Open | + | # Open <code>UDKEngine.ini</code>. |
# In the <code>[SystemSettings]</code> section find <code>ResX=</code> and <code>RexY=</code> and change them to the desired vertical and horizontal resolution. | # In the <code>[SystemSettings]</code> section find <code>ResX=</code> and <code>RexY=</code> and change them to the desired vertical and horizontal resolution. | ||
}} | }} | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Change frame rate smoothing|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Change frame rate smoothing|ref={{cn|date=July 2016}}}} | ||
− | # | + | # Go to the [[#Game data|configuration file(s) location]]. |
− | # Open | + | # Open <code>UDKEngine.ini</code>. |
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. | # Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. | ||
# Save file. | # Save file. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Edit UDKInput.ini|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Edit UDKInput.ini|ref={{cn|date=July 2016}}}} | ||
− | # | + | # Go to the [[#Game data|configuration files location]]. |
− | # Open | + | # Open <code>UDKInput.ini</code>. |
# In the <code>[Engine.PlayerInput]</code> section locate <code>bEnableMouseSmoothing=true</code> and change it to <code>false</code>. | # In the <code>[Engine.PlayerInput]</code> section locate <code>bEnableMouseSmoothing=true</code> and change it to <code>false</code>. | ||
}} | }} |
Revision as of 10:16, 11 November 2016
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Developers | |
---|---|
People Can Fly | |
Epic Games | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | February 2, 2011 |
Key points
- Game is a free parody of Call of Duty series made to market Bulletstorm.
- Game only offers key layout and invert of Y-axis, however config files are fully accessible and modifiable.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Essential improvements
Remove Bulletstorm advertisement
Instructions |
---|
Game data
Configuration files location
Template:Game data/row
System | Location |
---|
- The game does not have a save feature
Video settings
Widescreen resolution
Instructions |
---|
High frame rate
Instructions |
---|
Input settings
Pause menu telling keys and Y-axis invert. Game prompts either keyboard or controller keys depending of control method at start as well.
Disable mouse smoothing
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | Single Core 2.0 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | NVIDIA GeForce 6200 ATI Radeon 9600 DirectX 9.0c compatible |
|
Sound (audio device) | Windows supported |