Difference between revisions of "Antichamber"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox/fix|Edit DefaultInput.ini|ref=<ref name="Issues">[http://steamcommunity.com/app/219890/discussions/0/864958451425168004/ Issues and temporary workarounds - Steam Community Discussions for Antichamber]</ref>}} | {{Fixbox/fix|Edit DefaultInput.ini|ref=<ref name="Issues">[http://steamcommunity.com/app/219890/discussions/0/864958451425168004/ Issues and temporary workarounds - Steam Community Discussions for Antichamber]</ref>}} | ||
− | # Go to [[#Configuration files location|configuration files location]]. | + | # Go to the [[#Configuration files location|configuration files location]]. |
# Open <code>UDKInput.ini</code> | # Open <code>UDKInput.ini</code> | ||
# Search for <code>ConsoleKey</code> and delete the following lines: <pre>ConsoleKey=None TypeKey=None</pre> You can also change the <code>ConsoleKey</code> to anything you want. Just replace <code>None</code> with what you'd like it to be. | # Search for <code>ConsoleKey</code> and delete the following lines: <pre>ConsoleKey=None TypeKey=None</pre> You can also change the <code>ConsoleKey</code> to anything you want. Just replace <code>None</code> with what you'd like it to be. | ||
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{{Fixbox/fix|Change frame rate smoothing|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Change frame rate smoothing|ref={{cn|date=July 2016}}}} | ||
− | # Go to [[#Configuration files location|configuration files location]]. | + | # Go to the [[#Configuration files location|configuration files location]]. |
− | # Open | + | # Open <code>UDKEngine.ini</code>. |
# Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. | # Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. | ||
# Save file. | # Save file. | ||
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{{Fixbox/fix|Edit UDKInput.ini|ref=<ref name="FAQ" />}} | {{Fixbox/fix|Edit UDKInput.ini|ref=<ref name="FAQ" />}} | ||
− | # Go to [[#Configuration files location|configuration files location]]. | + | # Go to the [[#Configuration files location|configuration files location]]. |
− | # Open | + | # Open <code>UDKInput.ini</code>. |
# Under the <code>[Engine.PlayerInput]</code> section find <code>Bindings=(Name="W",Command="GBA_MoveForward"</code>. | # Under the <code>[Engine.PlayerInput]</code> section find <code>Bindings=(Name="W",Command="GBA_MoveForward"</code>. | ||
# Change it and the <code>Binding=...</code> commands near it with your preferred input keys by changing <code>Name="[Key]"</code>. | # Change it and the <code>Binding=...</code> commands near it with your preferred input keys by changing <code>Name="[Key]"</code>. |
Revision as of 10:11, 31 October 2016
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Cover image missing, please upload it | |
Developers | |
---|---|
Alexander Bruce | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 31, 2013 |
macOS (OS X) | February 18, 2014 |
Linux | February 18, 2014 |
Key points
- Developer has released his own 'Issues and temporary workarounds' guide
- Only supports one save at a time.[1]
General information
- Antichamber Website
- Steam Community Discussions
- Antichamber FAQ by Developer on Steam Community Discussions page for Antichamber
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Essential improvements
Skip Unreal Engine video
Instructions |
---|
Game data
Configuration files location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Many common resolutions are not available on the options menu.
Instructions |
---|
High frame rate
- Forces standard V-sync on regardless of in-game setting, which prevents Adaptive V-sync, causes drops to 60FPS almost constantly (aka stuttering).
- Game's physics will malfunction at high frame rates, recommend capping below value to 62 (i.e. 60FPS).
Instructions |
---|
Input settings
Remapping
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Issues unresolved
Crash when drawing loops or cubes
- From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."[2]
Issues fixed
Crashes at Unreal logo
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 | OS X and Linux only. |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Input | SDL2 | OS X and Linux only. |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | 2.0+ GHz or better | Dual Core |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 8000 series or higher DirectX 9.0c compatible Shader model 3.0 support |
References
- ↑ Antichamber FAQ - Steam Community Discussions for Antichamber
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedIssues