Difference between revisions of "Murder Miners"
From PCGamingWiki, the wiki about fixing PC games
m (→Availability: updated template usage) |
(Adding more information on frame-rate and controls.) |
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'''Key points''' | '''Key points''' | ||
{{ii}} Originally released for the Xbox 360 on September 9, 2012 under the Xbox LIVE Indie Games channel. | {{ii}} Originally released for the Xbox 360 on September 9, 2012 under the Xbox LIVE Indie Games channel. | ||
− | {{++}} Runs at a higher frame-rate, features in-game chat with other players, and cross-platform play. | + | {{++}} Runs at a higher frame-rate than the Xbox 360 version, features in-game chat with other players, and cross-platform play. |
{{--}} No field of view settings. | {{--}} No field of view settings. | ||
Line 44: | Line 44: | ||
{{Game data/row|Linux|~/.config/MurderMiners/}} | {{Game data/row|Linux|~/.config/MurderMiners/}} | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} {{file|config.xml}} stores the game's window settings. |
===Save game data location=== | ===Save game data location=== | ||
Line 52: | Line 52: | ||
{{Game data/row|Linux|~/.local/share/MurderMiners/}} | {{Game data/row|Linux|~/.local/share/MurderMiners/}} | ||
}} | }} | ||
− | {{ii}} | + | {{ii}} {{file|player_save}} stores options and player avatar settings. |
{{XDG|true}} | {{XDG|true}} | ||
Line 90: | Line 90: | ||
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[Glossary:Anti-aliasing (AA)#Supersampling .28SSAA.29|Super-sampling]] method is used. | + | |antialiasing notes = [[Glossary:Anti-aliasing (AA)#Supersampling .28SSAA.29|Super-sampling]] method is used. Image becomes blurred without anti-aliasing.<ref>{{Refcheck|user=AmethystViper|date=September 30|comment=Tested by disabling Super-sampling option in the game.}}</ref> |
|vsync = true | |vsync = true | ||
|vsync notes = Can be toggled through Graphics Options in the Options menu. | |vsync notes = Can be toggled through Graphics Options in the Options menu. | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Locked at 60 FPS.<ref>{{Refcheck|user=AmethystViper|date=September 30|comment=Tested with using Steam's built-in FPS counter.}}</ref> |
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 115: | Line 115: | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = Can be enabled in Customize Aim Settings under Controls. | + | |invert mouse y-axis notes = Can be enabled in Customize Aim Settings under Controls; also affects controller Y-axis. |
|controller support = true | |controller support = true | ||
− | |controller support notes = XInput controller | + | |controller support notes = XInput only.<ref>{{Refcheck|user=AmethystViper|date=September|comment=Used a Logitech F310 in DirectInput mode and it did not register input from the controller in the game.}}</ref> |
|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
Line 132: | Line 132: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 166: | Line 166: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = unknown |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
Line 193: | Line 193: | ||
|direct ip = | |direct ip = | ||
|direct ip notes = | |direct ip notes = | ||
− | }}{{Network/Ports | + | }} |
+ | {{Network/Ports | ||
|tcp = | |tcp = | ||
|udp = | |udp = | ||
Line 219: | Line 220: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 00:38, 1 October 2016
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
JForce Games | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | July 25, 2014 |
macOS (OS X) | October 26, 2015 |
Linux | October 26, 2015 |
Key points
- Originally released for the Xbox 360 on September 9, 2012 under the Xbox LIVE Indie Games channel.
- Runs at a higher frame-rate than the Xbox 360 version, features in-game chat with other players, and cross-platform play.
- No field of view settings.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
-
config.xml
stores the game's window settings.
Save game data location
-
player_save
stores options and player avatar settings.
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Self-hosting |
Other information
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 10 | |
OpenGL | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware | Notes | |
---|---|---|
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | Nvidia GeForce 6 ATI Radeon X1300 DirectX 9.0c compatible | Nvidia GeForce 7 ATI Radeon X1950 DirectX 10 compatible |
Other | Broadband Internet connection |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.8 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | |
Other | Broadband Internet connection |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) | |
Other | Broadband Internet connection |