Difference between revisions of "Antichamber"
From PCGamingWiki, the wiki about fixing PC games
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===Skip Unreal Engine video=== | ===Skip Unreal Engine video=== | ||
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− | {{Fixbox/fix|Rename or delete movie file}} | + | {{Fixbox/fix|Rename or delete movie file|ref={{cn|date=July 2016}}}} |
# Go to <code>{{P|game}}/UDKGame/Movies/</code> | # Go to <code>{{P|game}}/UDKGame/Movies/</code> | ||
# Rename or delete <code>UE3_logo.bik</code> | # Rename or delete <code>UE3_logo.bik</code> | ||
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# Go to [[#Configuration files location|configuration files location]]. | # Go to [[#Configuration files location|configuration files location]]. | ||
# Open the <code>UDKEngine.ini</code> with a text editor. | # Open the <code>UDKEngine.ini</code> with a text editor. |
Revision as of 21:59, 24 July 2016
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Cover image missing, please upload it | |
Developers | |
---|---|
Alexander Bruce | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 31, 2013 |
macOS (OS X) | February 18, 2014 |
Linux | February 18, 2014 |
Key points
- Developer has released his own 'Issues and temporary workarounds' guide
- Only supports one save at a time.[1]
General information
- Antichamber Website
- Steam Community Discussions
- Antichamber FAQ by Developer on Steam Community Discussions page for Antichamber
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
Essential improvements
Skip Unreal Engine video
Instructions |
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Game data
Configuration files location
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- Many common resolutions are not available on the options menu.
Instructions |
---|
High frame rate
- Forces standard V-sync on regardless of in-game setting, which prevents Adaptive V-sync, causes drops to 60FPS almost constantly (aka stuttering).
Instructions |
---|
Input settings
Remapping
Instructions |
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Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D |
Issues unresolved
Crash when drawing loops or cubes
- From the developer: "I am aware that the algorithm for this can go a bit crazy and cause the game to crash if you try to do it with large or dense structures."[2]
Issues fixed
Crashes at Unreal logo
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.0 | OS X and Linux only. |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2, Vista, 7 | |
Processor (CPU) | 2.0+ GHz or better | Dual Core |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Nvidia GeForce 8000 series or higher DirectX 9.0c compatible Shader model 3.0 support |
References
- ↑ Antichamber FAQ - Steam Community Discussions for Antichamber
- ↑ Cite error: Invalid
<ref>
tag; no text was provided for refs namedIssues