Difference between revisions of "Dead or Alive 5 Last Round"
From PCGamingWiki, the wiki about fixing PC games
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{{Game data/row|Windows|{{p|userprofile}}\Documents\KoeiTecmo\DOA5LR\}} | {{Game data/row|Windows|{{p|userprofile}}\Documents\KoeiTecmo\DOA5LR\}} | ||
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− | {{ii}} Players whose Community IDs include | + | {{ii}} Players whose Community IDs include certain characters (<code>? / : * " < ></code>) may encounter problems saving game data. Game data may not save or load properly if the Community ID is changed after a game is saved.<ref>[http://cdn.akamai.steamstatic.com/steam/apps/311730/manuals/steam(digital)_DOA5LR.pdf DEAD OR ALIVE 5 Last Round manual]</ref> |
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== |
Revision as of 02:58, 2 November 2015
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Developers | |
---|---|
Team Ninja | |
Publishers | |
Koei Tecmo | |
Release dates | |
Windows | March 30, 2015 |
Key points
- Does not include the Soft Engine, enhanced particle effects, and extra stages added in the PS4 and Xbox One versions.[1][2][3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311730/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311730/pfx/[Note 1] |
- Players whose Community IDs include certain characters (
? / : * " < >
) may encounter problems saving game data. Game data may not save or load properly if the Community ID is changed after a game is saved.[4]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | As stated by the official FAQ.[5] |
Video settings
- Video settings can only be changed via the configuration tool.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Japanese | ||||
Korean | ||||
Traditional Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | |||
LAN play | ||||
Online play | 2 | Available as beta branch in Steam.[6] |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Dead or Alive 5 Last Round. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 SP1, 8, 8.1 | 7 SP1, 8, 8.1 |
Processor (CPU) | Intel Core i7 870 | Intel Core i7 2600 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | 1 GB of VRAM | 1.5 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (311730) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Dead or Alive 5 Last Round PC port missing soft engine, PS4 effects | IncGamers
- ↑ Dead or Alive 5 Last Round Steam® Version
- ↑ DEAD OR ALIVE 5 Last Round Steam
- ↑ DEAD OR ALIVE 5 Last Round manual
- ↑ Dead or Alive 5 Last Round -- Steam FAQ
- ↑ http://teamninja-studio.com/doa5/lastround/us/info_steam1.03_beta.html