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Difference between revisions of "Wings of War"

From PCGamingWiki, the wiki about fixing PC games
(added in pictures of games menus , video options ,)
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==Video settings==
 
==Video settings==
[[File:Wings of war settings .JPG|500px|thumb|right| wings of war video setting ]]
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{{Image|Wings of war - configuration settings.jpg|Configuration Tool}}
 
 
 
{{Video settings
 
{{Video settings
 
|widescreen resolution      = unknown
 
|widescreen resolution      = unknown
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==Input settings==
 
==Input settings==
[[File:Wingsofwar ingame settings.JPG|340px|thumb|right|in game menu]]
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{{Image|Wings of war - settings.jpg|In-game settings}}
 
 
 
{{Input settings
 
{{Input settings
 
 
|key remap                = true  
 
|key remap                = true  
 
|key remap notes          =  
 
|key remap notes          =  
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==System requirements==
 
==System requirements==
 
{{System requirements  
 
{{System requirements  
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|OSfamily = Windows
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|minOS    = 98, ME, 2000, XP
 
|minOS    = 98, ME, 2000, XP
 
|minCPU  = 1GHz
 
|minCPU  = 1GHz

Revision as of 23:23, 4 July 2015

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Wings of War
Wings of War cover
Developers
Silver Wish Games
Publishers
Gathering of Developers
Release dates
Windows August 30, 2004
Wings of War on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

Availability

Source DRM Notes Keys OS
Retail
Error: DRM 'diskcheck' not recognised
disc need to launch game
Error: OS parameter cannot be empty

patch avalible online for V1.2

Game data

Configuration file(s) location

Template:Game data/row
System Location

Save game data location

Template:Game data/row
System Location

Video settings

300px
Configuration Tool

Template:Video settings


Input settings

In-game settings
In-game settings

Template:Input settings Template:Audio settings

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) 1GHz
System memory (RAM) 128 MB
Hard disk drive (HDD)
Video card (GPU) 23mb NvidiaGeforece2 or Ati 7500 series card with hardware T&Land texture compreesion (or equivalent)
DirectX 2.0 compatible

References