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Wings of War

From PCGamingWiki, the wiki about fixing PC games
Wings of War
Wings of War cover
Developers
Silver Wish Games
Publishers
Gathering of Developers
Engines
LS3D
Release dates
Windows August 30, 2004
Reception
Metacritic 69
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, FPS, Vehicle combat, TPS
Vehicles Flight
Art styles Realistic
Themes Europe, Historical, World War I
Wings of War on HowLongToBeat
Wings of War on IGDB
Wings of War on MobyGames
Wings of War on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Windows

Demo

A free demo is available here.

Essential improvements

Patches

v1.2 Patch updates the game to the latest version.

Game data

Configuration file(s) location

System Location
Windows

Save game data location

System Location
Windows <path-to-game>\Savegame\[Note 1]

Video

Configuration Tool
Configuration Tool

Graphics feature State Notes
Widescreen resolution
Vert- and stretched HUD. For an uncropped Hor+ image, use the FOV fix.
Multi-monitor
Field of view increases too much, making the game unplayable by default. To fix it, use the FOV fix.
Ultra-widescreen
Vert- and stretched HUD. For an uncropped Hor+ image, use the FOV fix.
4K Ultra HD
Vert- and stretched HUD. For an uncropped Hor+ image, use the FOV fix.
Field of view (FOV)
Use the FOV fix.
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
Up to 4x FSAA.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
Vsync and triple buffering are available. Use d3d8to9 on Windows 10.
60 FPS
120+ FPS
Capped at 60 FPS.
High dynamic range display (HDR)

Input

In-game settings
In-game settings

Audio

Audio feature State Notes
Separate volume controls
Music, Effects and Speech sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
32
Online play
32 GameSpy services have been shut down;[1] see GameSpy for workarounds.

Ports

Protocol Port(s) and/or port range(s)
TCP 19524-19525
UDP 19524-19525
Universal Plug and Play (UPnP) support status is unknown.

VR support

Devices State Notes
TrackIR
Supports: Yaw, Pitch, Roll, X, Y, Z.

Other information

API

Technical specs Supported Notes
Direct3D 8
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Cutscenes Bink Video
Multiplayer GameSpy

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) 1 GHz
System memory (RAM) 128 MB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce 2
ATI Radeon 7500
32 MB of VRAM
Sound (audio device)


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References