Difference between revisions of "Glossary:Sound"
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m (→No surround sound: Punctuation and stuff.) |
(→Speaker setup: XAudio2 on XP note. Imagine randomly finding this tidbit after 15 years) |
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− | {{stub}} | + | {{stub}}{{:Category:Sound}} |
+ | '''Key points''' | ||
+ | {{ii}} For the best audio playback, Windows 10 is recommended over Vista/7/8.x for clear and accurate sound due to improvements made in the audio subsystem, including a decrease in audio latency.<ref>{{Refurl|url=https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/wdm-audio-support-in-different-versions-of-windows|title=Microsoft Docs - Windows drivers - WDM Audio Support in Different Versions of Windows|date=2018-12-02}}</ref><ref>{{Refurl|url=http://www.synthtopia.com/content/2015/07/29/windows-10-promises-better-audio-midi-performance-easier-app-development/|title=Windows 10 Promises Better Audio & MIDI Performance, Easier App Development|date=2018-12-01}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/Windows10/comments/50ty05/improved_audio_in_windows_10/d775w2e/?sh=866ba8dc&st=JP63ISJY|title=Reddit - /r/Windows10 - Improved Audio in Windows 10 - Comment by Pete Brown, Microsoft Principal Program Manager|date=2018-12-02}}</ref><ref>{{Refurl|url=https://community.pcgamingwiki.com/topic/4054-sound-and-windows-10/#entry11404|title=PCGamingWiki Forum - Sound and Windows 10|date=2018-12-01}}</ref> | ||
+ | |||
+ | '''Related articles''' | ||
+ | {{mm}} [[Glossary:Surround sound|Surround sound]] | ||
+ | {{mm}} [[Glossary:Sound card|Sound card]] | ||
==Speaker setup== | ==Speaker setup== | ||
− | {{ii}} Many games use the speaker configuration reported by the operating system so having it set correctly is crucial. | + | {{ii}} Many games (XAudio2 ones on Windows XP being a notable exception)<ref>[https://web.archive.org/web/20080517173237/http://forums.xna.com/thread/53334.aspx#54860 Does XAudio2 support 7.1? - XNA Community Forums] (retrieved)</ref> use the speaker configuration reported by the operating system so having it set correctly is crucial. |
− | {{Fixbox| | + | {{Fixbox|description=Configure speaker layout (Windows)|ref={{cn|date=July 2016}}|fix= |
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# Open Sounds in the Control Panel (<code>mmsys.cpl</code>). | # Open Sounds in the Control Panel (<code>mmsys.cpl</code>). | ||
# Ensure your output device is the default (marked with a tick [[File:True icon.svg|16px|link=]]) | # Ensure your output device is the default (marked with a tick [[File:True icon.svg|16px|link=]]) | ||
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==Issues fixed== | ==Issues fixed== | ||
===Sound problems (cracking, delays, missing music/effects, etc.)=== | ===Sound problems (cracking, delays, missing music/effects, etc.)=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Set sound quality to 24 bit, 48000 Hz (Windows Vista and later)|ref=<ref>{{Refcheck|user=Silent|date=2019-07-19|comment=}}</ref>|fix= |
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# Open the Start screen/Start menu, type <code>mmsys.cpl</code> and press Enter. | # Open the Start screen/Start menu, type <code>mmsys.cpl</code> and press Enter. | ||
# Open the Default Device (marked with a tick [[File:True icon.svg|16px|link=]]). | # Open the Default Device (marked with a tick [[File:True icon.svg|16px|link=]]). | ||
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{{ii}} If the problem remains, repeat and choose <code>24 bit, 44100 Hz (Studio Quality)</code> instead. | {{ii}} If the problem remains, repeat and choose <code>24 bit, 44100 Hz (Studio Quality)</code> instead. | ||
}} | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=Adjust hardware sound acceleration level (Windows XP and older)|ref=<ref>[https://web.archive.org/web/20080309051457/http://msdn2.microsoft.com/en-us/library/ms790572.aspx DirectSound Hardware-Acceleration and SRC Sliders - Microsoft Developer Network] (retrieved)</ref>|fix= |
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# Press {{key|Win|R}}, type <code>dxdiag</code> and press {{key|Enter}}. | # Press {{key|Win|R}}, type <code>dxdiag</code> and press {{key|Enter}}. | ||
# Choose Yes if prompted. | # Choose Yes if prompted. | ||
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===No surround sound=== | ===No surround sound=== | ||
− | {{ | + | {{Fixbox|description=See [[Glossary:Sound card#DirectSound hardware path|Restoring DirectSound hardware path]] for DirectSound games}} |
− | + | {{Fixbox|description=Make sure OpenAL games aren't using outdated libraries|ref={{cn|date=July 2016}}|fix= | |
− | {{Fixbox| | + | # Navigate to {{p|game}}, where game executable is located |
− | {{ | + | # Find <code>OpenAL32.dll</code> and rename it |
− | # | + | '''Notes''' |
− | + | {{ii}} Hypothesising OpenAL is already perfectly [[Glossary:Sound card#Set up OpenAL|configured]] | |
}} | }} | ||
− | + | {{Fixbox|description=Verify DS and OAL games hardware buffers number|ref={{cn|date=July 2016}}|fix= | |
− | {{Fixbox| | + | # Download [http://audio.rightmark.org/products/rm3ds.shtml RightMark 3DSound] |
− | {{ | + | # Start RightMark3DSoundBench (aka CPU Utilization test) |
− | # Download [http:// | + | # Note under the offended API node, the number of Hardware 3D Buffers available for the in use device. |
− | # | + | # Check in game configuration files if number of "Buffers", "Channels" or "Voices" corresponds. |
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}} | }} | ||
===Game volume decreases=== | ===Game volume decreases=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable communications activity sound reduction|ref={{cn|date=July 2016}}|fix= |
− | |||
# Open the Start screen/Start menu, type <code>mmsys.cpl</code> and press {{key|Enter}}. | # Open the Start screen/Start menu, type <code>mmsys.cpl</code> and press {{key|Enter}}. | ||
# Go to the Communications tab. | # Go to the Communications tab. | ||
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===Can't enable EAX=== | ===Can't enable EAX=== | ||
− | {{ii}} | + | {{ii}} Please refer to [[Glossary:Sound card#DirectSound hardware path|Restoring DirectSound hardware path]] for more information. |
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− | Please refer to [ | ||
===CD music not playing=== | ===CD music not playing=== | ||
====CD-DA music (shows up as a music CD in media players)==== | ====CD-DA music (shows up as a music CD in media players)==== | ||
− | {{Fixbox| | + | {{Fixbox|description=Verify CD is in the "CD-ROM 0" drive|fix= |
− | |||
{{ii}} CD-DA music will only play in-game if the CD is in "CD-ROM 0". | {{ii}} CD-DA music will only play in-game if the CD is in "CD-ROM 0". | ||
# Open Disk Management. | # Open Disk Management. | ||
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# If the drive is not "CD-ROM 0", remove the disc and insert it in that drive. | # If the drive is not "CD-ROM 0", remove the disc and insert it in that drive. | ||
}} | }} | ||
− | {{Fixbox| | + | {{Fixbox|description=Change drive ID order|fix= |
− | |||
{{ii}} If you are unable to insert your disc in "CD-ROM 0", e.g. if it is a virtual drive, do the following: | {{ii}} If you are unable to insert your disc in "CD-ROM 0", e.g. if it is a virtual drive, do the following: | ||
# In Disk Management, identify which drive is listed as "CD-ROM 0". | # In Disk Management, identify which drive is listed as "CD-ROM 0". | ||
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====Non-CD-DA music (does not show up as a music CD in media players)==== | ====Non-CD-DA music (does not show up as a music CD in media players)==== | ||
− | {{Fixbox| | + | {{Fixbox|description=Verify drive letter is correct|fix= |
− | |||
{{ii}} Many games remember the drive letter the game was installed from even if you put the disc in a different drive. | {{ii}} Many games remember the drive letter the game was installed from even if you put the disc in a different drive. | ||
# If you have multiple optical drives, try inserting the disc in a different drive. | # If you have multiple optical drives, try inserting the disc in a different drive. | ||
# If possible, check the game's configuration files to see what drive letter it is expecting. | # If possible, check the game's configuration files to see what drive letter it is expecting. | ||
# Try reinstalling the game from the drive you want to use. This should make the game look to that drive letter instead. | # Try reinstalling the game from the drive you want to use. This should make the game look to that drive letter instead. | ||
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}} | }} | ||
{{References}} | {{References}} | ||
+ | [[Category:Sound]] |
Latest revision as of 01:34, 21 January 2023
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Sound |
Sound card |
Surround sound |
Key points
- For the best audio playback, Windows 10 is recommended over Vista/7/8.x for clear and accurate sound due to improvements made in the audio subsystem, including a decrease in audio latency.[1][2][3][4]
Related articles
Speaker setup
- Many games (XAudio2 ones on Windows XP being a notable exception)[5] use the speaker configuration reported by the operating system so having it set correctly is crucial.
Configure speaker layout (Windows)[citation needed] |
---|
|
Issues fixed
Sound problems (cracking, delays, missing music/effects, etc.)
Set sound quality to 24 bit, 48000 Hz (Windows Vista and later)[6] |
---|
|
Adjust hardware sound acceleration level (Windows XP and older)[7] |
---|
|
No surround sound
See Restoring DirectSound hardware path for DirectSound games |
---|
Make sure OpenAL games aren't using outdated libraries[citation needed] |
---|
Notes
|
Verify DS and OAL games hardware buffers number[citation needed] |
---|
|
Game volume decreases
Disable communications activity sound reduction[citation needed] |
---|
|
Can't enable EAX
- Please refer to Restoring DirectSound hardware path for more information.
CD music not playing
CD-DA music (shows up as a music CD in media players)
Verify CD is in the "CD-ROM 0" drive |
---|
|
Change drive ID order |
---|
|
Non-CD-DA music (does not show up as a music CD in media players)
Verify drive letter is correct |
---|
|
References
- ↑ Microsoft Docs - Windows drivers - WDM Audio Support in Different Versions of Windows - last accessed on 2018-12-02
- ↑ Windows 10 Promises Better Audio & MIDI Performance, Easier App Development - last accessed on 2018-12-01
- ↑ Reddit - /r/Windows10 - Improved Audio in Windows 10 - Comment by Pete Brown, Microsoft Principal Program Manager - last accessed on 2018-12-02
- ↑ PCGamingWiki Forum - Sound and Windows 10 - last accessed on 2018-12-01
- ↑ Does XAudio2 support 7.1? - XNA Community Forums (retrieved)
- ↑ Verified by User:Silent on 2019-07-19
- ↑ DirectSound Hardware-Acceleration and SRC Sliders - Microsoft Developer Network (retrieved)