Difference between revisions of "One Finger Death Punch"
From PCGamingWiki, the wiki about fixing PC games
m (→Availability: new availability table) |
Marioysikax (talk | contribs) m (→Video settings: high frame rate, vsync and resolution clarification.) |
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|4k ultra hd wsgf award = unknown | |4k ultra hd wsgf award = unknown | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Games resolution is 1280x720. Full screen scales to desktops resolution.<br/>"Bigger" and "Smaller" buttons adjust black borders around the game. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
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|antialiasing notes = | |antialiasing notes = | ||
|vsync = false | |vsync = false | ||
− | |vsync notes = | + | |vsync notes = Always enabled. |
|oculus rift = false | |oculus rift = false | ||
|oculus rift notes = | |oculus rift notes = | ||
|high frame rate = false | |high frame rate = false | ||
− | |high frame rate notes = | + | |high frame rate notes = |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = |
Revision as of 17:49, 22 August 2014
Developers | |
---|---|
Silver Dollar Games | |
Engines | |
XNA | |
Release dates | |
Windows | March 3, 2014 |
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/264200/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/264200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7, 8 | |
Processor (CPU) | 2.0 GHz Dual Core | |
System memory (RAM) | ||
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
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