Difference between revisions of "Dungeon Siege III"
m (→[[Glossary:Save game cloud syncing|Save game cloud syncing]]: updated template usage) |
(merged controller section into notes; added Network section (most details unknown)) |
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Line 104: | Line 104: | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput controllers only. Local co-op does not support mouse and keyboard.<ref name="co-op">[http://forums.steampowered.com/forums/showthread.php?p=31469208#post31469208 Dungeon Siege III local co-op - Steam Users' Forums]</ref> |
|full controller = unknown | |full controller = unknown | ||
|full controller notes = | |full controller notes = | ||
Line 114: | Line 114: | ||
|touchscreen notes = | |touchscreen notes = | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
==Audio settings== | ==Audio settings== | ||
Line 127: | Line 122: | ||
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Enables only in cinematics. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
Line 134: | Line 129: | ||
|eax support = true | |eax support = true | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = true | ||
+ | |local co-op players = 2 | ||
+ | |local co-op notes = Both players must use controllers.<ref name="co-op"/> | ||
+ | |lan co-op = unknown | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = true | ||
+ | |online co-op players = | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = unknown | ||
+ | |matchmaking notes = | ||
+ | |p2p = unknown | ||
+ | |p2p notes = | ||
+ | |dedicated = unknown | ||
+ | |dedicated notes = | ||
+ | |self-hosting = unknown | ||
+ | |self-hosting notes = | ||
+ | |direct ip = unknown | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 06:09, 14 June 2014
Developers | |
---|---|
Obsidian Entertainment | |
Publishers | |
Square Enix | |
Release dates | |
Windows | June 17, 2011 |
Dungeon Siege | |
---|---|
Dungeon Siege | 2002 |
Dungeon Siege: Legends of Aranna | 2003 |
Dungeon Siege II | 2005 |
Dungeon Siege III | 2011 |
General information
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
- All versions require Steam, including retail.
Multiplayer
Online and Local Multiplayer stores all progress data on the host's save file, so that while it's possible to play through the game from start to finish in multiplayer, you cannot import your singleplayer character into someone's multiplayer game.
Online Multiplayer
Online Multiplayer requires all characters to stay on the same screen by default. However, you can change this by enabling the in-game console by using a fan-made patch: https://sites.google.com/site/dungeonsiege3mod/home/enable-console
Once the patch is installed, you can access the console by pressing Esc and clicking Help Topics, entering the command multiplayer_tether_screen 0
to allow each player to be on their own screen, and finally entering the command modal_close_all
to close the console.
If the host has the Treasures of the Sun DLC, all connecting players also need the same expansion.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/39160/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/39160/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/39160/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (39160) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.