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User:SirYodaJedi/Sandbox

From PCGamingWiki, the wiki about fixing PC games

Anti-aliasing (AA)

Force SGSSAA (Nvidia only)[1]
  1. Download and run Nvidia Profile Inspector.
  2. Search and open the game profile.
  3. Set Antialiasing Compatibility to the specified antialiasing flag, if applicable.
  4. Set Antialiasing - Mode to Override any application setting.
  5. Set Antialiasing - Setting to 2x, 4x, or 8xQ.
  6. Set Antialiasing - Transparency Supersampling to the same level of Sparse Grid Supersampling as the Antialiasing Setting. For applications that use OpenGL, set it to a level of Supersampling instead.[Note 1]
  7. Apply changes.

Convert Quake Enhanced MD5Mesh models to Quake I MDL format, for use with source ports

[2]


LBRS entry as written by Nathan for when it's finished enough to add

  • Lego Batman: Rescored by SirYodaJedi - Replaces a majority of the soundtrack with fitting music from other Batman media (Batman Returns, Batman Forever, etc.). To use this mod without Reloaded-II, extract the files from lb1_rescored_0_1_1.7z\legobatman.mod.rescored\Redirector onto <path-to-game>.


Notes

  1. Some OpenGL games are affected by a driver bug that makes SGSSAA particularly blurry at oblique angles. If you find this to be the case, consider forcing a combined Multisampling + Supersampling option in Antialiasing - Setting instead, and set Antialiasing - Transparency Supersampling to Off. This won't be as effective at resolving texture aliasing as proper SGSSAA, but it will be noticeably better than regular MSAA.

References