Special K/Render API support
From PCGamingWiki, the wiki about fixing PC games
- This page is meant to be transcluded unto other pages as needed. See Special K for the full details and context.
- This is a general overview of the level of support Special K has for different render APIs, as well as what additional features might be available for each API.
- Direct3D refers to the 3D render API of DirectX. In general, the terms 'Direct3D' and 'DirectX' are often interchangeable when discussing games.
|Requires dgVoodoo 2 to wrap the calls to Direct3D 11.|
|Direct3D 2-8||Requires dgVoodoo 2 to wrap the calls to Direct3D 11.|
|Direct3D 9||Basic support as well as texture modding support. Shader modding support is limited.|
|Direct3D 10||No support.|
|Direct3D 11||Enhanced support, including HDR injection, texture modding, flip model override, and shader debugging.|
|Direct3D 12||Enhanced support like D3D11, though no texture mods yet. Visit the official website to download the latest release.|
|Vulkan||No support, except in HDR enabled modes running on Nvidia hardware, where Special K hooks the Nvidia DXGI/Direct3D 11 interop layer instead.|