User contributions
- 17:45, 6 April 2020 diff hist -47 Tom Clancy's Splinter Cell: Double Agent →Light rendering bug: Updated statement ShadowTurnOffDegree. Using a high number states the draw distance of shadows. Every tutorial online shows the value as "0", which doesn't render shows at a distance at all. LightCutOff also does nothing.
- 17:44, 6 April 2020 diff hist +4 Tom Clancy's Splinter Cell: Double Agent →Light rendering bug: Updated statement ShadowTurnOffDegree. Using a high number states the draw distance of shadows. Every tutorial online shows the value as "0", which doesn't render shows at a distance at all.