Engine:Maniaplanet
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|
Developers | |
---|---|
Nadeo | |
Website | |
https://maniaplanet.com/ | |
First release date | |
September 14, 2011 | |
Latest release date | |
July 3, 2019 |
Games
Game | Developer | Publisher | First release | Available on |
---|---|---|---|---|
TrackMania 2: Canyon | Nadeo | Ubisoft | 14 September 2011 | |
TrackMania 2: Stadium | Nadeo | Ubisoft | 27 February 2013 | |
TrackMania 2: Valley | Nadeo | Ubisoft | 4 July 2013 | |
Trackmania (2020) | Nadeo | Ubisoft | 1 July 2020 | |
Trackmania 2: Lagoon | Nadeo | Ubisoft | 23 May 2017 |
Key points
- Platform created by Nadeo to host TrackMania 2, Shootmania and QuestMania, in all their different environments.
- Custom titles can be created and published by the community, consisting of custom maps or even entirely new game modes and environments.
- Launcher allows switching between different titles on the fly, plus interaction between multiple environments' features for custom titles.
- Cars from TrackMania United Forever have been added for use in custom titles as part of the Maniaplanet 4.1 update.[1]
- Main menu showcases multiplayer channels that cycle through various titles hourly and are freely accessible for demo players.[2]
- Steam releases use separate installations, which breaks game switching as it asks to relaunch through the corresponding game instead.[3]
- However, once keys have been registered to the Maniaplanet account through Steam installation, the titles can be accessed through the standalone version using the same account.[3]
General information
- Documentation
- Maniaplanet Forum
- Player page provides advanced management including dedicated server configuration.