Difference between revisions of "World of Speed"
From PCGamingWiki, the wiki about fixing PC games
(DLC, Localisation, General Info) |
m (updated template usage) |
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|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
|light bar support notes = | |light bar support notes = | ||
Line 230: | Line 236: | ||
|minOS = 7 | |minOS = 7 | ||
− | |minCPU = Intel | + | |minCPU = Intel Core i3, 3.5 GHz |
|minRAM = 4 GB | |minRAM = 4 GB | ||
|minHD = 12 GB | |minHD = 12 GB | ||
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|recOS = | |recOS = | ||
− | |recCPU = Intel | + | |recCPU = Intel Core i5, 3.5 GHz |
|recRAM = 8 GB | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = Nvidia GeForce GTX 660 | + | |recGPU = Nvidia GeForce GTX 660 |
− | |recGPU2 = AMD Radeon R9 270 | + | |recGPU2 = AMD Radeon R9 270 |
+ | |recVRAM = 4 GB | ||
|recDX = | |recDX = | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 10:51, 28 January 2018
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Developers | |
---|---|
Saber Interactive | |
Redemption Ark | |
Publishers | |
Mad Dog Games | |
Engines | |
Madness Engine | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Early access |
DLC and expansion packs
Name | Notes | |
---|---|---|
World of Speed - Subaru BRZ | ||
World of Speed - BMW M3 E30 | ||
World of Speed - Ford Mustang GT |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/623880/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/623880/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3, 3.5 GHz | Intel Core i5, 3.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Nvidia GeForce GT 620 1GB AMD Radeon R7 240 2G DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon R9 270 4 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (623880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.