World in Conflict
Developers | |
---|---|
Massive Entertainment | |
Publishers | |
Sierra Entertainment | |
Ubisoft | |
Engines | |
MassTech | |
Release dates | |
Windows | September 18, 2007 |
Key points
- The Soviet Assault expansion singleplayer content is interleaved into the main story. It cannot be played separately.
- SecuROM DRM removed post-launch via patch
General information
- Official game site
- Official Modding Wiki
- WICapedia - A wiki dedicated to World in Conflict
- Steam Users' Forums
- Steam Community Discussions
Availability
Essential improvements
Patches
The game comes with a built-in autopatcher. However, the latest patches can be downloaded manually from here.
Extra content
A list of all official extra content (new maps, map editor, etc.) can be found at the official downloads page.
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/16600/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/16600/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (SP2) | Vista |
Processor (CPU) | Pentium IV 2.0 GHz (2.2 GHz on Windows Vista) | 2.5 GHz dual-core CPU |
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce 6600 GT (DX 9) Nvidia GeForce 8500 GT (DX 10) 128 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7600 GT (DX 9) Nvidia GeForce 8600 GT (DX 10) 256 MB of VRAM DirectX 10 compatible |
- Supported Nvidia chipsets: GeForce 6 series, GeForce 7 series, GeForce 8 series
- GeForce 4 MX, Radeon 8500 and Radeon 9200 are not supported
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