Difference between revisions of "Virginia"
From PCGamingWiki, the wiki about fixing PC games
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|windowed = yes | |windowed = yes | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Game calls borderless window fullscreen. No real fullscreen available. |
|anisotropic = false | |anisotropic = false | ||
|anisotropic notes = | |anisotropic notes = | ||
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|antialiasing notes = Can be toggled. | |antialiasing notes = Can be toggled. | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Always active due to the DWM. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = The '''frame rate''' option allows to select a '''30 fps''' cap as the game claims to be desigend to be played with 30 fps. However, the FPS are just half of your refresh rate and with '''60 fps''' at your full refresh rate. So you should also make sure to play at 60 Hz when wanting to use that feature. Use '''unlimited''' for no cap. |
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = | + | |120 fps notes = |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = |
Revision as of 19:09, 12 October 2018
Developers | |
---|---|
Variable State | |
Publishers | |
505 Games | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | September 22, 2016 |
macOS (OS X) | September 22, 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Origin | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Variable State\Virginia <Steam-folder>\userdata\<user-id>\374030\storage |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/374030/pfx/[Note 2] |
- Video settings are stored in the registry. All other settings are stored in the save files which can be edited in a text editor.
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\374030\storage |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/374030/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Danish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Pentium G4400 AMD Phenom II X4 940 |
Intel Core i5-2300 |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce GTX 650 AMD Radeon R7 250 1 GB of VRAM DirectX 11 compatible | AMD Radeon HD 7870 Nvidia GeForce GTX 660 2 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.8 | 10.11 |
Processor (CPU) | Intel 2.0 GHz | Intel 2.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 5 GB |
Notes
- ↑ Unity engine build: 5.3.5p8[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/374030/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (374030) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Vetle on 2018-05-13