User talk:Dgrdsv
- (cur prev topic) 14:24, 11 September 2023 . . Dgrdsv (talk | contribs) commented on "Please remove shader models from edits" (Well, as I've said, what I've added/edited was taken from a debugger output which traces API calls games are making so it's about 99% rel...) . . +488
- (cur prev topic) 14:17, 11 September 2023 . . Aemony (talk | contribs) commented on "Please remove shader models from edits" (Hi, It has nothing really to do with the backend and everything to do with the data being unreliable to the point where it doesn't serve...) . . +981
- (cur prev topic) 14:06, 11 September 2023 . . Dgrdsv (talk | contribs) commented on "Please remove shader models from edits" (Shader models for games where I've added or edited them were taken from graphics API intercepts of shaders which is about as "reliable" a...) . . +734
- (cur prev topic) 13:47, 11 September 2023 . . Macgovern (talk | contribs) edited a post on "Please remove shader models from edits" . . +97
- (cur prev topic) 13:46, 11 September 2023 . . Macgovern (talk | contribs) commented on "Please remove shader models from edits" (I'm not going to get in the person who handles the backend to explain how using shader models right now might break something in the futu...) . . +476
- (cur prev topic) 13:41, 11 September 2023 . . Dgrdsv (talk | contribs) commented on "Please remove shader models from edits" (I won't add new ones anymore if that's the general consensus but I don't see how removing the existing ones altogether at some point in t...) . . +168
- (cur prev topic) 13:37, 11 September 2023 . . Macgovern (talk | contribs) commented on "Please remove shader models from edits" (Per the official documentation, please remove the shader models from the articles you've edited, both because they are useless for the pu...) . . +308