Difference between revisions of "Trapped Dead: Lockdown"
From PCGamingWiki, the wiki about fixing PC games
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+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D,Z3D | ||
+ | |vorpx notes = User created game profile, see [https://www.vorpx.com/forums/topic/trapped-dead-lockdown/ vorpx forum] profile introduction. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
+ | }} | ||
+ | |||
==Other information== | ==Other information== |
Revision as of 19:01, 19 July 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Bigmoon Studios | |
Publishers | |
Headup Games | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | March 20, 2015 |
macOS (OS X) | March 20, 2015[citation needed] |
Linux | March 20, 2015[citation needed] |
Trapped Dead | |
---|---|
Trapped Dead | 2010 |
Trapped Dead: Lockdown | 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D User created game profile, see vorpx forum profile introduction. |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1 |
Processor (CPU) | 2.0 GHz | 2 GHz Dual Core or higher |
System memory (RAM) | 2 GB | 6 GB |
Hard disk drive (HDD) | 2 GB | 4 GB |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Lion | |
Processor (CPU) | Intel Core 2 Duo Processor (1.8 GHz or better) | Intel Core i5 Processor (2.4 GHz or better) |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 13 GB |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu | |
Processor (CPU) | Intel Core 2 Duo Processor (1.8 GHz or better) | Intel Core i5 Processor (2.4 GHz or better) |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 13 GB | |
Video card (GPU) | ATI Radeon Nvidia GeForce 4 512 MB of VRAM Shader model 3.0 support |
ATI Radeon Nvidia GeForce 4 512 MB of VRAM Shader model 3.0 support |
Notes
References
- ↑ Verified by User:Vetle on 2017-06-02