Topic on Talk:Horizon Zero Dawn
Seconded, was thinking about making a similar post asking about this here too.
From what I've heard SK might have slightly better frametimes than other methods, but for a game which already uses 100% of my CPU I'm not really sure if using SK is going to help or hinder that. Did notice when debugging something that SK would spawn a bunch of extra threads though, eg. stuff like "SK DX11 Screenshot Thread"
I already have to close down pretty much every app before starting the game... after I saw how many threads SK used I had to uninstall it.
Just my 2 cents, don't have anything against SK of course, but it could be a good idea to at least mention the nvidia/RTSS methods, so people know there's more options than that awful in-game limiter.