You need to add hackable for this as some games only add it with mods such as GTAIII/VC/SA where GInput restores it.
Also Generic, Xbox, DualShock together look badly aligned.
Topic on User talk:Garrett
I've added hackable support for haptic feedback. In the case of San Andreas, this game was recently updated with XInput support or something--did Rockstar not add native feedback as part of that?
What games support all prompt types? The width for that part of the template could be adjusted a bit to accommodate that.
R* never added feëdback support. They only replaced DInput with XInput and bound Start button to Esc according to Silent the creator of GInput.
All old GTA games. They show generic prompts by default and XBox/DualShock with GInput so therefore they support all of them.
Also another thing. Could you please add tooltips to button prompts?
PS: I didn't get notification that you replied to me. WTF. Oh it's hidden under profile name now. This is silly. I never check there :(
I've added tooltips to Template:Prompts.
Liquid Threads unfortunately doesn't integrate with the notification system. This might be changing in the future.
Hah looks like SA has 4 button prompts now. I forgot GInput had Wii addon. I just checked and there are generic JOY## prompts (text-based) + arrow button prompts in pcbuttons.txd in default SA. Dunno if that's enough to get the Generic value since that isn't covered in guide yet.
Also I've been just informed that Postal 2 has lot of button prompts too. Generic, DS3/4, 360/One and Wii ones (obv only 4 for wiki purposes but still)
So? Will you adjust it?
I didn't make this template, so I don't know why the generic option is treated differently. Try asking Soeb.