Difference between revisions of "Toast Time"
From PCGamingWiki, the wiki about fixing PC games
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|vsync notes = | |vsync notes = | ||
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− | | | + | |60 fps notes = Frame rate is capped at 59 FPS. |
+ | |120 fps = false | ||
+ | |120 fps notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 04:59, 20 July 2015
Developers | |
---|---|
Force Of Habit | |
Release dates | |
Windows | August 27, 2014 |
macOS (OS X) | August 27, 2014 |
Linux | August 27, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Save game location
Template:Game data/rowTemplate:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/316660/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
- Press A+S+D to access developer console and Z to zoom momentarily to character.
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.1, 3.2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | Vista | |
Processor (CPU) | 1.2 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 128 MB | |
Video card (GPU) | OpenGL Shading Language 1.5+ OpenGL 3.1 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.7 | |
Processor (CPU) | 1.2 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 128 MB | |
Video card (GPU) | OpenGL Shading Language 1.5+ OpenGL 3.2 compatible |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 14.04, SteamOS | |
Processor (CPU) | 1.2 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 128 MB | |
Video card (GPU) | OpenGL Shading Language 1.5+ OpenGL 3.2 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/316660/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (316660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.