Difference between revisions of "The Slater"
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|multimonitor notes = Supported from September 30, 2018.<ref name="September-30-09-2018">{{Refurl|url=https://steamcommunity.com/games/881690/announcements/detail/2695858967747944244|title=The Slater - Update September 30, 2018|date=September 30, 2018}}</ref> | |multimonitor notes = Supported from September 30, 2018.<ref name="September-30-09-2018">{{Refurl|url=https://steamcommunity.com/games/881690/announcements/detail/2695858967747944244|title=The Slater - Update September 30, 2018|date=September 30, 2018}}</ref> | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = {{term|Hor+}} |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
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|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown |
Revision as of 23:15, 17 February 2021
Developers | |
---|---|
Laina Interactive | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | September 20, 2018 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Stealth |
Art styles | Realistic |
Themes | Contemporary, North America |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Laina Interactive\The Slater |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/881690/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/881690/pfx/[Note 2] |
- No discrete save games, save data is stored in the registry.[2]
- No mid-level saving.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Brazilian Portuguese | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5 | |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 11 GB | |
Video card (GPU) | Nvidia GeForce 750 Ti DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 5.3.8p2[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (881690) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Suicide_machine on 2018-09-21
- ↑ It saves level info in windows registry - last accessed on 2018-12-28