Difference between revisions of "Template:Infobox controller/Documentation"
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: True, false, or hackable. | : True, false, or hackable. | ||
* {{Code|connection method}} | * {{Code|connection method}} | ||
− | : The supported connection method on PC, e.g. USB-Micro, USB-C, USB-Mini, Bluetooth, custom physical adapters | + | : The supported connection method on PC, e.g. USB-Micro, USB-C, USB-Mini, Bluetooth, custom physical adapters, PS/2, DE-9, and/or other methods. Recommended values and applicable cases: |
+ | :* {{Code|USB-A}}: Controller end of the wire: Permanently attached. PC end: USB-A port, 2.0 unless otherwise stated. | ||
+ | :* {{Code|USB-B}}: Controller end: USB-B, 2.0 unless otherwise stated. PC end: Any USB size or Thunderbolt 3. | ||
+ | :* {{Code|USB-C}}: Controller end: USB-C, 2.0 unless otherwise stated. PC end: Any USB size or Thunderbolt 3. | ||
+ | :* {{Code|USB-Micro}}: Controller end: Micro-USB, 2.0 unless otherwise stated. PC end: Any USB size or Thunderbolt 3. | ||
+ | :* {{Code|USB-Mini}}: Controller end: USB Mini-B. PC end: Any USB size or Thunderbolt 3. | ||
+ | :* {{Code|Bluetooth}}: When the controller is connected to the PC over Bluetooth. This means the PC must have Bluetooth functionality in some way to use such a connection. | ||
+ | :* {{Code|Wired adapter}}: The controller uses a custom port on the machine end (e.g. DualShock 1/2 port, GameCube/N64 port) that no PCs can natively handle, requiring the use of dedicated adapters on PC. | ||
+ | :* {{Code|Wireless dongle}}: Either the controller requires a 2.4GHz RF USB dongle (The dongle is USB-A 2.0 unless otherwise stated) for the PC, or it's controller-specific dongles (e.g. Xbox 360 Wireless Adapter). | ||
+ | :* {{Code|Wi-Fi}}: The controller itself is able to connect to a home's Wi-Fi network, and can to varying extents be detected by a PC over Wi-Fi (if the PC has Wi-Fi support) or potentially Ethernet. | ||
+ | :* {{code|DE-9}}: 9-pin port used on many 80's and early 90's systems, and which strongly resemble (but are not known to be compatible with) PC standard serial ports. | ||
+ | :* {{code|Game Port}}: 13-pin serial port designed by Microsoft specifically for some 1990's game controllers. | ||
+ | :* {{Code|Lightning}}: iOS apps that can be used to control PC games with a typical Lightning-to-USB cable. | ||
+ | :* {{Code|Infrared adapter}}: Controllers with built-in infrared functionality to communicate with other devices. However, there are no known cases as of May 2023 of anyone getting such devices to communicate with a PC as a game controller. | ||
* {{Code|predecessor}} | * {{Code|predecessor}} | ||
: ''Optional''. Link to the preceding controller if the controller belongs to a series or line of hardware. E.g. the DualShock series of controllers. | : ''Optional''. Link to the preceding controller if the controller belongs to a series or line of hardware. E.g. the DualShock series of controllers. |
Latest revision as of 05:17, 13 May 2023
- Description
This template should be used for pages regarding a controller.
- Arguments
title
- Optional. Add if the title of the controller varies in some way from the page name.
cover
- Include an image of the controller hosted on the PCGamingWiki.
xinput
- True, false, or hackable.
connection method
- The supported connection method on PC, e.g. USB-Micro, USB-C, USB-Mini, Bluetooth, custom physical adapters, PS/2, DE-9, and/or other methods. Recommended values and applicable cases:
USB-A
: Controller end of the wire: Permanently attached. PC end: USB-A port, 2.0 unless otherwise stated.USB-B
: Controller end: USB-B, 2.0 unless otherwise stated. PC end: Any USB size or Thunderbolt 3.USB-C
: Controller end: USB-C, 2.0 unless otherwise stated. PC end: Any USB size or Thunderbolt 3.USB-Micro
: Controller end: Micro-USB, 2.0 unless otherwise stated. PC end: Any USB size or Thunderbolt 3.USB-Mini
: Controller end: USB Mini-B. PC end: Any USB size or Thunderbolt 3.Bluetooth
: When the controller is connected to the PC over Bluetooth. This means the PC must have Bluetooth functionality in some way to use such a connection.Wired adapter
: The controller uses a custom port on the machine end (e.g. DualShock 1/2 port, GameCube/N64 port) that no PCs can natively handle, requiring the use of dedicated adapters on PC.Wireless dongle
: Either the controller requires a 2.4GHz RF USB dongle (The dongle is USB-A 2.0 unless otherwise stated) for the PC, or it's controller-specific dongles (e.g. Xbox 360 Wireless Adapter).Wi-Fi
: The controller itself is able to connect to a home's Wi-Fi network, and can to varying extents be detected by a PC over Wi-Fi (if the PC has Wi-Fi support) or potentially Ethernet.DE-9
: 9-pin port used on many 80's and early 90's systems, and which strongly resemble (but are not known to be compatible with) PC standard serial ports.Game Port
: 13-pin serial port designed by Microsoft specifically for some 1990's game controllers.Lightning
: iOS apps that can be used to control PC games with a typical Lightning-to-USB cable.Infrared adapter
: Controllers with built-in infrared functionality to communicate with other devices. However, there are no known cases as of May 2023 of anyone getting such devices to communicate with a PC as a game controller.
predecessor
- Optional. Link to the preceding controller if the controller belongs to a series or line of hardware. E.g. the DualShock series of controllers.
successor
- Optional. Link to the succeeding controller if the controller belongs to a series or line of hardware. E.g. the DualShock series of controllers.
wikipedia
- The title of the Wikipedia article on this specific controller or series of controllers.
- Syntax
{{Infobox controller |title = |cover = |xinput = |connection method = |predecessor = |successor = |wikipedia = }}