Difference between revisions of "Template:Game data/Documentation"
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Where possible use environmental variables instead of manual paths (e.g. <code>%USERPROFILE%\Saved Games</code>, not <code>C:\Users\your user name\Saved Games</code>) since these will automatically expand when used to match the path on the user's end. | Where possible use environmental variables instead of manual paths (e.g. <code>%USERPROFILE%\Saved Games</code>, not <code>C:\Users\your user name\Saved Games</code>) since these will automatically expand when used to match the path on the user's end. | ||
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==Using notes== | ==Using notes== |
Revision as of 23:14, 10 January 2014
Specify each row with {{Game data/row|
. The first parameter is for the data type, the second parameter is the path.
Where possible use environmental variables instead of manual paths (e.g. %USERPROFILE%\Saved Games
, not C:\Users\your user name\Saved Games
) since these will automatically expand when used to match the path on the user's end.
Using notes
- Add a note if the folder path needs further explanation, e.g. Ultima Underworld: The Stygian Abyss has a
SAVE0
folder that isn't actually one of the user's save files. - If the game has a Linux version, specify whether it supports the XDG specification using the Template:XDG.
Example usage
{{Game data| {{Game data/row|Save games (GOG.com)|C:\GOG Games\Fallout\DATA\SAVEGAME}} {{Game data/row|Save games (Steam)|C:\Program Files (x86)\Steam\steamapps\common\fallout\DATA\SAVEGAME}} }}
This produces: