Talk:Tomb Raider I-III Remastered
- (cur prev topic) 17:11, 6 March 2024 . . Fusha (talk | contribs) commented on "Solution for running game on Windows 7" (I've since watched someone play the first game on windows 7 after having followed the instructions, and he hasn't encountered any issues.) . . +137
- (cur prev topic) 10:02, 3 March 2024 . . Claude Lib (talk | contribs) commented on "Major version differences between gaming platforms" (According to Aspyr, it's actually the EGS version that shipped with unfinished assets, so they updated it to match the Steam version: htt...) . . +214
- (cur prev topic) 20:49, 2 March 2024 . . Nastys (talk | contribs) edited a post on "OpenGL version: 3.2" . . +84
- (cur prev topic) 07:57, 28 February 2024 . . Nastys (talk | contribs) edited a post on "OpenGL version: 3.2" . . +42
- (cur prev topic) 20:00, 27 February 2024 . . Macgovern (talk | contribs) commented on "Major version differences between gaming platforms" (Since the EGS version remains the one which is fully-patched, I'd say it's worth mentioning.) . . +92
- (cur prev topic) 19:16, 27 February 2024 . . BorbingoBoy (talk | contribs) edited a post on "Major version differences between gaming platforms" . . 0
- (cur prev topic) 19:15, 27 February 2024 . . BorbingoBoy (talk | contribs) commented on "Major version differences between gaming platforms" (Just to preface, I do not own this game, nor have I tried it in any capacity. I noticed many reports, including [this one https://old.red...) . . +448
- (cur prev topic) 23:13, 26 February 2024 . . Nastys (talk | contribs) edited a post on "OpenGL version: 3.2" . . +59
- (cur prev topic) 23:05, 26 February 2024 . . Nastys (talk | contribs) edited a post on "OpenGL version: 3.2" . . +63
- (cur prev topic) 18:48, 23 February 2024 . . Nastys (talk | contribs) edited a post on "OpenGL version: 3.2" . . +13
- (cur prev topic) 12:57, 22 February 2024 . . Nastys (talk | contribs) edited a post on "OpenGL version: 3.2" . . +30
- (cur prev topic) 12:56, 22 February 2024 . . Nastys (talk | contribs) commented on "OpenGL version: 3.2" (WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB is not set to 1 by the game, so it crashes on macOS with Wine. I've made a patch for Whisky GPT...) . . +215
- (cur prev topic) 22:04, 19 February 2024 . . Nastys (talk | contribs) edited a post on "OpenGL version: 3.2" . . 0
- (cur prev topic) 21:55, 19 February 2024 . . Nastys (talk | contribs) edited a post on "OpenGL version: 3.2" . . +1
- (cur prev topic) 21:54, 19 February 2024 . . Nastys (talk | contribs) commented on "OpenGL version: 3.2" (The game calls wglCreateContextAttribsARB with a pointer to the following parameter (adjusted for endianness): 0x000000020000209200000003...) . . +559
- (cur prev topic) 17:51, 16 February 2024 . . Punctualdonkey (talk | contribs) commented on "Did This Use OpenLara As A Base?" (No, pretty sure this did not use OpenLara. It was based on the original Aspyr macOS ports. This is why, for example, the remasters are st...) . . +367
- (cur prev topic) 00:41, 15 February 2024 . . Snatchermkii (talk | contribs) commented on "Did This Use OpenLara As A Base?" (Well about after I had posted it, the man in question posted this: https://twitter.com/XProger_san/status/1757892574092636206 Still doesn...) . . +192
- (cur prev topic) 22:44, 14 February 2024 . . Aemony (talk | contribs) commented on "Solution for running game on Windows 7" (While it's nice to see that this allows the game to boot on Windows 7, the solution is inherently flawed since all it's doing is invalida...) . . +1,598
- (cur prev topic) 21:30, 14 February 2024 . . Snatchermkii (talk | contribs) commented on "Did This Use OpenLara As A Base?" (https://www.tombraiderforums.com/showthread.php?t=228324&page=692 I was browsing this thread and saw some people congratulating Timur Gag...) . . +237
- (cur prev topic) 20:18, 14 February 2024 . . Macgovern (talk | contribs) commented on "Solution for running game on Windows 7" (After doing some research, the game NEVER uses DirectX 12 in any capacity - it's all OpenGL. What's actually going on is that the game is...) . . +599
- (cur prev topic) 18:09, 14 February 2024 . . Plok (talk | contribs) commented on "-width x -height y" (Good catch!) . . +11
- (cur prev topic) 17:48, 14 February 2024 . . Dgrdsv (talk | contribs) commented on "-width x -height y" (From my testing these don't set any resolution but the size of the game's window when you switch it into windowed mode with Alt-Enter. Fu...) . . +328