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Syndrome

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Revision as of 03:05, 19 December 2017 by Garrbot (talk | contribs) (updated template usage)
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Syndrome
Syndrome cover
Developers
Camel 101
Engines
Unity 5
Release dates
Windows October 6, 2016
macOS (OS X) October 6, 2016

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows
macOS (OS X)

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/409320/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/409320/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Frame rate (FPS)

Uncap frame rate[citation needed]
  1. Go to the configuration file(s) location.
  2. Change the variable fpsrate from 1 to 0.

Notes

Uncapping the frame rate may cause moderate glitches in enemy patrolling animations and A.I., as well as exaggerated corpse physics.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Polish
Portuguese
Russian
Spanish

VR support

3D modes State Notes
Nvidia 3D Vision
See Helix Mod: Syndrome (DX11).

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

A 64-bit system is required.
Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
AMD A6 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce GTX 260
AMD Radeon HD 5750. OpenGL 3.3
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.9 64-bit
Processor (CPU) Intel Core i3 2.4 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 9 GB
Video card (GPU) Nvidia GeForce GTX 260
AMD Radeon HD 5750. OpenGL 3.3

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References