Difference between revisions of "Super Columbine Massacre RPG!"
From PCGamingWiki, the wiki about fixing PC games
Diskersen2 (talk | contribs) |
m (updated template usage) |
||
Line 4: | Line 4: | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Danny Ledonne}} | {{Infobox game/row/developer|Danny Ledonne}} | ||
+ | |publishers = | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|RPG Maker|name=RPG Maker 2000}} | {{Infobox game/row/engine|RPG Maker|name=RPG Maker 2000}} | ||
Line 46: | Line 47: | ||
|widescreen resolution = false | |widescreen resolution = false | ||
|widescreen resolution notes= Resolution is forced at 640x480. | |widescreen resolution notes= Resolution is forced at 640x480. | ||
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = n/a | |fov = n/a | ||
Line 96: | Line 97: | ||
|controller sensitivity = | |controller sensitivity = | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = unknown |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = | |xinput controllers = | ||
Line 193: | Line 194: | ||
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app = | + | |macos 32-bit app = |
− | |macos 64-bit app = | + | |macos 64-bit app = |
|macos app notes = | |macos app notes = | ||
− | |linux 32-bit executable= | + | |linux 32-bit executable= |
− | |linux 64-bit executable= | + | |linux 64-bit executable= |
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 206: | Line 207: | ||
|minOS = 98SE | |minOS = 98SE | ||
− | |minCPU = 233 | + | |minCPU = 233 MHz |
|minRAM = 128 MB | |minRAM = 128 MB | ||
|minHD = 50 MB | |minHD = 50 MB |
Revision as of 09:00, 12 July 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Danny Ledonne | |
Engines | |
RPG Maker 2000 | |
Release dates | |
Windows | April 20, 2005 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Free download. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save0*.lsd[Note 1] |
- Up to 3 saves can be created.
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98SE | |
Processor (CPU) | 233 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 50 MB | |
Sound (audio device) | Sound card |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).