Difference between revisions of "Sublevel Zero Redux"
From PCGamingWiki, the wiki about fixing PC games
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|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= 4:3 resolutions are not present. See [[# | + | |widescreen resolution notes= 4:3 resolutions are not present. See [[#Widescreen resolution|Widescreen resolution]]. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
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− | == | + | ==[[Glossary:Widescreen resolution|Widescreen resolution]]=== |
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{{Fixbox/fix|Edit display settings}} | {{Fixbox/fix|Edit display settings}} |
Revision as of 03:21, 18 October 2015
Developers | |
---|---|
Sigtrap Games | |
Publishers | |
Mastertronic | |
Engines | |
Unity | |
Release dates | |
Windows | October 8, 2015 |
macOS (OS X) | TBA[1] |
Linux | TBA[1] |
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/327880/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/327880/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution=
Instructions |
---|
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues unresolved
Sounds stops playing when transitioning to the next level
When transitioning to the next level, often sounds stops playing. May be related to windowed mode.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP/7/8/10 | |
Processor (CPU) | DualCore 2.5GHz | |
System memory (RAM) | 2GB RAM | |
Hard disk drive (HDD) | 800MB | |
Video card (GPU) | GeForce GT 520 Radeon HD 3850 Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/327880/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (327880) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.