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Difference between revisions of "Strider (2014)"

From PCGamingWiki, the wiki about fixing PC games
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Revision as of 07:52, 5 May 2019

Strider
Strider cover
Developers
Double Helix Games
Publishers
Capcom
Release dates
Windows February 18, 2014
Strider (2014) on Wikipedia
Strider
Strider 1989
Strider (2014) 2014

General information

Striderpedia
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
Gamesplanet logo.svg
Icon overlay.png
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
All versions require Steam DRM.

Game data

Configuration file(s) location

System Location
Windows <Steam-folder>\userdata\<user-id>\235210\local\vars_pc.cfg
<path-to-game>\*.cfg[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/235210/pfx/[Note 2]

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\235210\remote\
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/235210/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

General settings.
General settings.

Template:Video settings

Input settings

Keyboard keys.
Keyboard keys.
Controller buttons.
Controller buttons.

Template:Input settings

Remapping

Modify binds_pc.cfg[1]
  1. Backup <path-to-game>\binds_pc.cfg and open it with preferred text editor.
  2. Find the following section:
### THESE BINDINGS ARE COPIED DIRECTLY FROM THE XBOX 360 BINDS

### CONTROLLER 1

3. First part is for the controller and second one is for the keyboard and mouse. Sections are formatted as following:

setbind/addbind <player number> <game command> <device controller/mouse/keyboard> <device number> <key/button/axis> <axis values>

So as an example, secondary added binding (addbind) for punching set to keyboard key S:

addbind 0 COMMAND_PUNCH           KEYBOARD   0 KEY_S           -1.0 1.0 1.0

4. Make desired changes and save the file.

### CONTROLLER 2 is for second player (player 1, device 1) which is never used.
Example commands and keys are listed at the top of the file.
In-game button prompts will respect the changes made in the file.

DirectInput

Enable DirectInput
  1. Add usedirectinputapi = 1 into default_pc.cfg.
Configuration doesn't respect button placement or number, causing buttons to be misassigned.
Game will continue to use Xbox button prompts.

Controller remapping

Remap controls
  1. Use x360ce 64-bit variant for XInput wrapping.
  2. Copy xinput1_3.dll and rename it to xinput9_1_0.dll.

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Spanish

Issues fixed

Resolution scaling issues with fullscreen

Fixed with the first patch, which added refresh rate selection to the resolution options and borderless fullscreen mode.[2]

Other information

API

Technical specs Supported Notes
Direct3D 11
Shader Model support 5
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise

System requirements

Windows
Minimum
Operating system (OS) Vista SP2, 7, 8
Processor (CPU) Intel Core 2 Quad Q9550 2.83 GHz
AMD Phenom II X3 720 2.80 GHz
System memory (RAM) 4 GB
Hard disk drive (HDD) 3.7 GB
Video card (GPU) ATI Radeon HD 5770
Nvidia GeForce GTX 460
DirectX 11 compatible
Sound (audio device) DirectX 9.0c Compatible
Other Broadband Internet connection
A 64-bit OS is required.
Integrated GPUs aren't supported.

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References