Difference between revisions of "Street Legal Racing: Redline v2.3.1"
From PCGamingWiki, the wiki about fixing PC games
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
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|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
− | |windowed notes = | + | |windowed notes = Framerate is unlocked in windowed mode |
|borderless windowed = unknown | |borderless windowed = unknown | ||
− | |borderless windowed notes = | + | |borderless windowed notes = Only using external applications like Borderless Gaming |
|anisotropic = unknown | |anisotropic = unknown | ||
|anisotropic notes = | |anisotropic notes = | ||
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|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = Game is locked to 60FPS in fullscreen mode |
− | |120 fps = | + | |120 fps = true |
− | |120 fps notes = | + | |120 fps notes = Unlocked framerate in windowed mode, however some things might appear faster like racing itself |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = |
Revision as of 17:34, 16 April 2017
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Developers | |
---|---|
Invictus Games | |
ImageCode | |
Publishers | |
Activision | |
Release dates | |
Windows | May 7, 2016 |
Street Legal | |
---|---|
Street Legal | 2002 |
Street Legal Racing: Redline | 2003 |
Street Legal Racing: Redline v2.3.1 (Official Mod Overhaul) | 2016 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/497180/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/497180/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP3 | 10 |
Processor (CPU) | Intel Core 2 Quad 2.0 GHz | Intel Core i7 Quad Core 2.6 GHz |
System memory (RAM) | 512 MB | 2 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 9800 DirectX 9.0c compatible | Nvidia GeForce GTX 760 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/497180/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (497180) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.