Difference between revisions of "Sphinx and the Cursed Mummy"
From PCGamingWiki, the wiki about fixing PC games
m (→Input settings: updated template usage) |
(Add some additional clarifications, notes and updates. Remove the {{stub}} tag, I think the page is pretty complete now.) |
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{{Infobox game | {{Infobox game | ||
|cover = Sphinx and the Cursed Mummy cover.jpg | |cover = Sphinx and the Cursed Mummy cover.jpg | ||
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'''Key points''' | '''Key points''' | ||
+ | {{++}} Comes with restored original HD textures, mod support and other improvements.<ref>[https://steamcommunity.com/games/606710/announcements/detail/1655515849179569588 Sphinx and the Cursed Mummy :: Now with improved, and mostly original, HD textures]</ref> | ||
{{--}} Lacks projected shadows from the PlayStation 2 and GameCube versions.<ref>[http://steamcommunity.com/app/606710/discussions/0/1483235412212692253/ Does this version have characters shadows? :: Sphinx and the Cursed Mummy General Discussions]</ref> | {{--}} Lacks projected shadows from the PlayStation 2 and GameCube versions.<ref>[http://steamcommunity.com/app/606710/discussions/0/1483235412212692253/ Does this version have characters shadows? :: Sphinx and the Cursed Mummy General Discussions]</ref> | ||
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|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = From 10 to 170° in 10° increments. | + | |fov notes = From 10 to 170° in 10° increments.<br>Keep the A/Cross buttons or Ctrl/Shift keys pressed for finer 1º increments.<ref>[https://steamcommunity.com/app/606710/discussions/0/1486613649677940682/ Official change notes; mentioned in the 2018-05-23 update]</ref> |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
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|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = true |
|simultaneous input notes = | |simultaneous input notes = | ||
|steam input api = unknown | |steam input api = unknown | ||
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{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Music and master | + | |separate volume notes = Music and master. |
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = | + | |surround sound notes = Makes use of OpenAL Soft. Up to 7.1 output. |
|subtitles = true | |subtitles = true | ||
|subtitles notes = All speech is text-based. | |subtitles notes = All speech is text-based. | ||
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|mute on focus lost = false | |mute on focus lost = false | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = Through the EFX extension, enabled by default. |
}} | }} | ||
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|directdraw notes = | |directdraw notes = | ||
|opengl versions = 3.0 | |opengl versions = 3.0 | ||
− | |opengl notes = | + | |opengl notes = Having the <code>ARB_clip_control</code> extension improves depth precision over large distances, reducing z-fighting. |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = |
Revision as of 04:49, 31 May 2018
Developers | |
---|---|
Eurocom | |
THQ Nordic | |
Publishers | |
THQ Nordic | |
Engines | |
EngineX | |
Release dates | |
Windows | November 10, 2017[1] |
macOS (OS X) | November 10, 2017[1] |
Linux | November 10, 2017[1] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Comes with restored original HD textures, mod support and other improvements.[2]
- Lacks projected shadows from the PlayStation 2 and GameCube versions.[3]
General information
Availability
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack | ||
Authoring Tools | Free tools that were used to create the original game. Contains beta levels and previously-unseen content. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sphinx\Sphinx.ini |
macOS (OS X) | ~/Library/Application Support/Sphinx/Sphinx.ini |
Linux | $XDG_DATA_HOME/Sphinx/Sphinx.ini |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Sphinx\ |
macOS (OS X) | ~/Library/Application Support/Sphinx/ |
Linux | $XDG_DATA_HOME/Sphinx/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.0 | Having the ARB_clip_control extension improves depth precision over large distances, reducing z-fighting. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | Intel or AMD 1.5 GHz supporting SSE2 instructions | Intel or AMD 2 GHz supporting SSE2 instructions |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | OpenGL 3.0 Core Profile compatible like GeForce 8600 | OpenGL 3.0 Core Profile compatible like GeForce 8800 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | 10.12 |
Processor (CPU) | 1.5 GHz supporting SSE2 instructions | 2 GHz supporting SSE2 instructions |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | OpenGL 3.2 Core Profile compatible | OpenGL 3.2 Core Profile compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 LTS | SteamOS, Arch Linux, Linux Kernel 2.6+ (i686 arch) / glibc 2.1.3+ |
Processor (CPU) | 1.5 GHz supporting SSE2 instructions | 2 GHz supporting SSE2 instructions |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | OpenGL 3.0 Core Profile compatible | OpenGL 3.0 Core Profile compatible |