Difference between revisions of "Sphinx and the Cursed Mummy"
From PCGamingWiki, the wiki about fixing PC games
(Added the name of Eurocom's engine, the configuration folders, the save folders. Widescreen, FOV, anisotropic and MSAA notes. Made the configuration keys in button prompt notes monospaced.) |
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Line 7: | Line 7: | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|THQ Nordic}} | {{Infobox game/row/publisher|THQ Nordic}} | ||
− | |engines = | + | |engines = {{Infobox game/row/engine|EngineX}} |
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 10, 2017|ref=<ref name="release date">[https://www.thqnordic.com/article/sphinx-and-cursed-mummy-coming-pcmaclinux Sphinx and the Cursed Mummy coming to PC/MAC/Linux | THQ Nordic GmbH]</ref>}} | {{Infobox game/row/date|Windows|November 10, 2017|ref=<ref name="release date">[https://www.thqnordic.com/article/sphinx-and-cursed-mummy-coming-pcmaclinux Sphinx and the Cursed Mummy coming to PC/MAC/Linux | THQ Nordic GmbH]</ref>}} | ||
Line 33: | Line 33: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|appdata}}\Sphinx\Sphinx.ini}} |
− | {{Game data/row|OS X|}} | + | {{Game data/row|OS X|~/Library/Application Support/Sphinx/Sphinx.ini}} |
− | {{Game data/row|Linux|}} | + | {{Game data/row|Linux|{{P|xdgdatahome}}/Sphinx/Sphinx.ini}} |
}} | }} | ||
− | {{XDG| | + | {{XDG|true}} |
− | |||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{p|userprofile}}\Saved Games\Sphinx\}} |
− | {{Game data/row|OS X|}} | + | {{Game data/row|OS X|~/Library/Application Support/Sphinx/}} |
− | {{Game data/row|Linux|}} | + | {{Game data/row|Linux|{{P|xdgdatahome}}/Sphinx/}} |
}} | }} | ||
+ | {{XDG|true}} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
Line 73: | Line 73: | ||
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = | + | |fov notes = From 10 to 170 degrees. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = [[MSAA]], any level supported by graphics card. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 126: | Line 126: | ||
|touchscreen notes = | |touchscreen notes = | ||
|button prompts = xbox, dualshock | |button prompts = xbox, dualshock | ||
− | |button prompts notes = For Playstation button prompts open | + | |button prompts notes = For Playstation button prompts open {{p|appdata}}\Sphinx\Sphinx.ini and put <tt>UsePlayStationButtonPrompts=1</tt> in the <tt>[Graphics]</tt> section. |
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = |
Revision as of 21:55, 15 November 2017
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Developers | |
---|---|
Eurocom | |
THQ Nordic | |
Publishers | |
THQ Nordic | |
Engines | |
EngineX | |
Release dates | |
Windows | November 10, 2017[1] |
macOS (OS X) | November 10, 2017[1] |
Linux | November 10, 2017[1] |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Game data
Configuration file(s) location
- This game follows the XDG Base Directory Specification on Linux.
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 10 |
Processor (CPU) | Intel or AMD 1.5 GHz supporting SSE2 instructions | Intel or AMD 2 GHz supporting SSE2 instructions |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | OpenGL 3.0 Core Profile compatible like GeForce 8600 | OpenGL 3.0 Core Profile compatible like GeForce 8800 |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6 | 10.12 |
Processor (CPU) | 1.5 GHz supporting SSE2 instructions | 2 GHz supporting SSE2 instructions |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | OpenGL 3.0 Core Profile compatible | OpenGL 3.0 Core Profile compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 12.04 LTS | Steam OS, Arch Linux, Linux Kernel 2.6+ (i686 arch) / glibc 2.1.3+ |
Processor (CPU) | 1.5 GHz supporting SSE2 instructions | 2 GHz supporting SSE2 instructions |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 1 GB | 2 GB |
Video card (GPU) | OpenGL 3.0 Core Profile compatible | OpenGL 3.0 Core Profile compatible |