Difference between revisions of "Space Pirates and Zombies"
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(added Windows data path, WSGF details and multi-monitor fix) |
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==Game data== | ==Game data== | ||
{{Game Location Table| | {{Game Location Table| | ||
− | {{Game Location Table/row|Windows|}} | + | {{Game Location Table/row|Windows|%APPDATA%\MinMaxGames\SpacePiratesAndZombies}} |
{{Game Location Table/row|Mac|}} | {{Game Location Table/row|Mac|}} | ||
{{Game Location Table/row|Linux|~/.local/share/Space Pirates and Zombies/}} | {{Game Location Table/row|Linux|~/.local/share/Space Pirates and Zombies/}} | ||
Line 65: | Line 65: | ||
[[File:SPAZ_settings.jpg|290px|right|thumb|General Settings]] | [[File:SPAZ_settings.jpg|290px|right|thumb|General Settings]] | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = http://www.wsgf.org/dr/space-pirates-and-zombies/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = limited |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = limited |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = incomplete |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = incomplete |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Multi-monitor|Multi-monitor]]. |
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
Line 88: | Line 88: | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Multi-monitor]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Set multi-monitor resolution}} | ||
+ | # Go to <code>%APPDATA%\MinMaxGames\SpacePiratesAndZombies\b_settings</code> | ||
+ | # Edit <code>spz_settings.cs</code> | ||
+ | # Set your resolution, then save the file and set it to read-only. | ||
}} | }} | ||
Revision as of 10:13, 12 August 2013
Developers | |
---|---|
Minmax Games | |
Engines | |
Torque | |
Release dates | |
Windows | August 15, 2011 |
macOS (OS X) | July 12, 2012 |
Linux | September 18, 2012 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
Availability
Game data
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Multi-monitor
Instructions |
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Input settings
Issues fixed
Lag and Stuttering with Catalyst 12.3
Stuttering is caused by game defaulting to one processor core. Change this by opening task manager, right-click "spazgame.exe" under "processes", set affinity and select at least 2 cores Alternatively, check the "Direct X Compatibility Mode" in the startup options
Steam startup failure
Some users report putting Steam into to offline mode and launching the game will allow normal use.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 250 MB | |
Video card (GPU) | 256MB of VRAM OpenGL 3.0 compatible DirectX 9 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 500 MB |