Difference between revisions of "Shoot Many Robots"
From PCGamingWiki, the wiki about fixing PC games
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+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = true | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = false | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = false | ||
+ | |online co-op players = | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | {{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | }} | ||
+ | {{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 10:27, 17 February 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Demiurge Studios | |
Publishers | |
Ubisoft | |
Release dates | |
Windows | April 6, 2012 |
Key points
- No local co-op, unlike the console versions.
General information
Availability
Essential improvements
Initial Startup
After starting Shoot Many Robots, it will load a page in one's default browser asking whether to use duckduck, which is an optional matchmaking and leaderboard service to Steam. This page load can be disabled in the options menu, and there is no particular disadvantage to disabling duckduck because Steam can handle matchmaking instead.[1]
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/96400/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/96400/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 3.0 GHz Pentium IV or 2 GHz AMD Athlon64 X2 3800+ | Core2Duo E4400 @ 2 Ghz or AMD Athlon64 X2 4400+ @ 2.3Ghz or better |
System memory (RAM) | ||
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 256 MB DirectX 9.0c-compatible video card | 512 MB GeForce 8800 GTX or ATI Radeon HD 3870 or better |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (96400) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.