Difference between revisions of "Scorched Planet"
From PCGamingWiki, the wiki about fixing PC games
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(multiplayer info added) |
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|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = false | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = 8 | ||
+ | |lan play modes = Versus | ||
+ | |lan play notes = IPX-Network required | ||
+ | |online play = false | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = false | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = false | ||
+ | |dedicated notes = | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 08:24, 11 January 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
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Developers | |
---|---|
Criterion Games | |
Publishers | |
Virgin Interactive | |
Engines | |
RenderWare | |
Release dates | |
DOS | October 31, 1996 |
Windows | October 31, 1996 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | <path-to-game>\SPLANET.INI |
Windows | <path-to-game>\SPLANET.INI[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SP0*.SAV[Note 1] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Versus IPX-Network required |
||
Online play | For DOSBox use DOSBox IPX/modem emulation. | |||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Dedicated | ||
Self-hosting |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | Matrox Simple Interface API executable available for 3D acceleration.[1] | |
Glide | ||
Software renderer | ||
DOS video modes | VGA, SVGA | Rendition Speedy3D executable available for 3D acceleration.[2] |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Miles Sound System | |
Cutscenes | Smacker Video Technology |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | DOS, Windows 95 | DOS, Windows 95 |
Processor (CPU) | Intel Pentium 60 | Intel Pentium 90 |
System memory (RAM) | 8 MB | 16 MB |
Hard disk drive (HDD) | 65 MB | 65 MB |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ VOGONS - 3D Accelerated Games List - last accessed on 2020-01-11
- ↑ VOGONS - 3D Accelerated Games List - last accessed on 2020-01-11