Rise to Ruins
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Developers | |
---|---|
Raymond Doerr | |
Publishers | |
SixtyGig Games | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
Key points
- Originally titled Retro-Pixel Castles during development.[1]
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | Game Folder - Profile |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3, i5, i7 or equivalent | Intel Core i5, i7 or equivalent |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 512 MB | 1 GB |
Video card (GPU) | Intel HD 4400 or equivalent, 1280x720 resolution or higher | Most Dedicated GPUs 1 GB+ of VRAM OpenGL 1.3+ compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Core i3, i5, i7 or equivalent | Intel Core i5, i7 or equivalent |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 512 MB | 1 GB |
Video card (GPU) | Intel HD 4400 or equivalent, 1280x720 resolution or higher | Most Dedicated GPUs 1 GB+ of VRAM OpenGL 1.3+ compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Most 64 Bit Linux Distros (Must support Java) | |
Processor (CPU) | Intel Core 2 Duo or equivalent | Intel Core i3, i5, i7 or equivalent |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 512 MB | 1 GB |
Video card (GPU) | Intel HD 4400 or equivalent, 1280x720 resolution or higher | Most Dedicated GPUs 1 GB+ of VRAM OpenGL 1.3+ compatible |