Rise to Ruins
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Developers | |
---|---|
Raymond Doerr | |
Publishers | |
SixtyGig Games | |
Release dates | |
Windows | October 14, 2019 |
macOS (OS X) | October 14, 2019 |
Linux | October 14, 2019 |
Key points
- Originally titled Retro-Pixel Castles during development.[1]
General information
Availability
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
The Living Soundtrack! |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\profiles\settings.properties[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/profiles/ |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\profiles\profileX\saves\[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/profiles/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Snaps to desktop resolution; not reconfigurable.[citation needed] | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | Windowed mode defaults to 720p.[citation needed] | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | In-game setting does nothing.[citation needed] | ||
60 FPS | |||
120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (32-bit) | 7, 8, 10 |
Processor (CPU) | Intel Core i5 (dual-core with Hyperthreading) | Intel Core i5 (quad-core) |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 512 MB | 1 GB |
Video card (GPU) | Intel HD 4400 | 1 GB of VRAM OpenGL 1.3 compatible |
Other | 1280x720 resolution support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Core i5 (dual-core with Hyperthreading) | Intel Core i5 (quad-core) |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 512 MB | 1 GB |
Video card (GPU) | Intel HD 4400 | 1 GB of VRAM OpenGL 1.3 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | Intel Core 2 Duo or equivalent | Intel Core i3, i5, i7 or equivalent |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Intel HD 4400 | 1 GB of VRAM OpenGL 1.3 compatible |
Other | Oracle/OpenJDK 8 support 1280x720 resolution support |
- A 64-bit distro is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ InDev 24 - The Upgrade Update - Released! - Steam Community :: Group Announcements :: Rise to Ruins - last accessed on May 2023