Difference between revisions of "Rise to Ruins"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) (Added release date, removed predev state) |
Baronsmoki (talk | contribs) (→API: 32 and 64-bit Windows, OpenAL) |
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = unknown | |macos 32-bit app = unknown | ||
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|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
|linux executable notes = | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = OpenAL | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Revision as of 16:52, 15 October 2019
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Raymond Doerr | |
Publishers | |
SixtyGig Games | |
Release dates | |
Windows | October 14, 2019 |
macOS (OS X) | October 14, 2019 |
Linux | October 14, 2019 |
Key points
- Originally titled Retro-Pixel Castles during development.[1]
General information
Availability
Game data
Configuration file(s) location
}
System | Location |
---|---|
Windows | <path-to-game>\profiles\settings.properties[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/profiles/settings.properties |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\profiles\profileX\saves\[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/profiles/profileX/saves/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (32-bit) | 7, 8, 10 (64-bit) |
Processor (CPU) | Intel Core i5 (dual-core with Hyperthreading) | Intel Core i5 (quad-core) |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 512 MB | 1 GB |
Video card (GPU) | Intel HD 4400 | 1 GB of VRAM OpenGL 1.3 compatible |
Other | 1280x720 resolution support |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Core i5 (dual-core with Hyperthreading) | Intel Core i5 (quad-core) |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 512 MB | 1 GB |
Video card (GPU) | Intel HD 4400 | 1 GB of VRAM OpenGL 1.3 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | ||
Processor (CPU) | Intel Core 2 Duo or equivalent | Intel Core i3, i5, i7 or equivalent |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Intel HD 4400 | 1 GB of VRAM OpenGL 1.3 compatible |
Other | Oracle/OpenJDK 8 support 1280x720 resolution support |
- A 64-bit distro is required.
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).