Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "Rise to Ruins"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: Restated subjective notes as objective notes, removed un-restatable subjective notes, and updated rows to match.)
(Updated system requirements from Steam page.)
Line 1: Line 1:
 
{{stub}}
 
{{stub}}
 +
{{State|state=predev}}
 
{{Infobox game
 
{{Infobox game
 
|cover        = Rise to Ruins cover.jpg
 
|cover        = Rise to Ruins cover.jpg
Line 217: Line 218:
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = 7
+
|minOS    = XP (32-bit)
|minCPU  = Intel Core i3, i5, i7 or equivalent
+
|minCPU  = Intel Core i5 (dual-core with Hyperthreading)
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 512 MB
 
|minHD    = 512 MB
|minGPU  = Intel HD 4400 or equivalent, 1280x720 resolution or higher
+
|minGPU  = Intel HD 4400
 +
|minother = 1280x720 resolution support
  
|recOS    =  
+
|recOS    = 7, 8, 10 (64-bit)
|recCPU  = Intel Core i5, i7 or equivalent
+
|recCPU  = Intel Core i5 (quad-core)
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    = 1 GB
 
|recHD    = 1 GB
|recGPU  = Most Dedicated GPUs
+
|recGPU  =  
|recVRAM  = 1 GB+
+
|recVRAM  = 1 GB
|recOGL  = 1.3+
+
|recOGL  = 1.3
 
}}
 
}}
  
Line 236: Line 238:
  
 
|minOS    = 10.7
 
|minOS    = 10.7
|minCPU  = Intel Core i3, i5, i7 or equivalent
+
|minCPU  = Intel Core i5 (dual-core with Hyperthreading)
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
 
|minHD    = 512 MB
 
|minHD    = 512 MB
|minGPU  = Intel HD 4400 or equivalent, 1280x720 resolution or higher
+
|minGPU  = Intel HD 4400
  
 
|recOS    =  
 
|recOS    =  
|recCPU  = Intel Core i5, i7 or equivalent
+
|recCPU  = Intel Core i5 (quad-core)
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
 
|recHD    = 1 GB
 
|recHD    = 1 GB
|recGPU  = Most Dedicated GPUs
+
|recGPU  =  
|recVRAM  = 1 GB+
+
|recVRAM  = 1 GB
|recOGL  = 1.3+
+
|recOGL  = 1.3
 
}}
 
}}
  
Line 253: Line 255:
 
|OSfamily = Linux
 
|OSfamily = Linux
  
|minOS    = Most 64 Bit Linux Distros (Must support Java)
+
|minOS    =  
 
|minCPU  = Intel Core 2 Duo or equivalent
 
|minCPU  = Intel Core 2 Duo or equivalent
 
|minRAM  = 4 GB
 
|minRAM  = 4 GB
|minHD    = 512 MB
+
|minHD    = 1 GB
|minGPU  = Intel HD 4400 or equivalent, 1280x720 resolution or higher
+
|minGPU  = Intel HD 4400
 +
|minother = Oracle/OpenJDK 8 support</br>1280x720 resolution support
  
 
|recOS    =  
 
|recOS    =  
 
|recCPU  = Intel Core i3, i5, i7 or equivalent
 
|recCPU  = Intel Core i3, i5, i7 or equivalent
 
|recRAM  = 8 GB
 
|recRAM  = 8 GB
|recHD    = 1 GB
+
|recHD    =  
|recGPU  = Most Dedicated GPUs
+
|recGPU  =  
|recVRAM  = 1 GB+
+
|recVRAM  = 1 GB
|recOGL  = 1.3+
+
|recOGL  = 1.3
 +
|notes    = {{ii}} A 64-bit distro is required.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 20:15, 20 December 2018

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Rise to Ruins
Rise to Ruins cover
Developers
Raymond Doerr
Publishers
SixtyGig Games
Release dates
Windows Early access
macOS (OS X) Early access
Linux Early access

Key points

Originally titled Retro-Pixel Castles during development.[1]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\Profile[Note 1]
macOS (OS X)
Linux <path-to-game>/profiles/profileX/saves/

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) XP (32-bit)
Processor (CPU) Intel Core i5 (dual-core with Hyperthreading)
System memory (RAM) 4 GB
Hard disk drive (HDD) 512 MB
Video card (GPU) Intel HD 4400
Other 1280x720 resolution support
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU) Intel Core i5 (dual-core with Hyperthreading)
System memory (RAM) 4 GB
Hard disk drive (HDD) 512 MB
Video card (GPU) Intel HD 4400
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Intel Core 2 Duo or equivalent
System memory (RAM) 4 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Intel HD 4400
Other Oracle/OpenJDK 8 support
1280x720 resolution support
A 64-bit distro is required.

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References