Difference between revisions of "Rise to Ruins"
From PCGamingWiki, the wiki about fixing PC games
m (added save game location for Linux) |
(Updated video settings to InDev 30e.) |
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Line 66: | Line 66: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = yes |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Not configurable; seems to snap to desktop resolution. |
|multimonitor = unknown | |multimonitor = unknown | ||
|multimonitor notes = | |multimonitor notes = | ||
Line 74: | Line 74: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = no |
− | |fov notes = | + | |fov notes = Not relevant to this game. |
|windowed = yes | |windowed = yes | ||
− | |windowed notes = | + | |windowed notes = Windowed mode defaults to what appears to be 720p |
− | |borderless windowed = | + | |borderless windowed = no |
− | |borderless windowed notes = | + | |borderless windowed notes = Alt-tab is snappy anyway. |
− | |anisotropic = | + | |anisotropic = no |
− | |anisotropic notes = | + | |anisotropic notes = Not relevant to this game. |
− | |antialiasing = | + | |antialiasing = no |
− | |antialiasing notes = | + | |antialiasing notes = Not relevant to this game. |
− | |vsync = | + | |vsync = yes |
− | |vsync notes = | + | |vsync notes = While setting exists, it doesn't appear to do anything. |
− | |60 fps = | + | |60 fps = yes |
|60 fps notes = | |60 fps notes = | ||
|120 fps = unknown | |120 fps = unknown | ||
|120 fps notes = | |120 fps notes = | ||
− | |hdr = | + | |hdr = no |
− | |hdr notes = | + | |hdr notes = Not relevant to this game. |
− | |color blind = | + | |color blind = no |
|color blind notes = | |color blind notes = | ||
}} | }} |
Revision as of 15:09, 11 July 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Raymond Doerr | |
Publishers | |
SixtyGig Games | |
Release dates | |
Windows | Early access |
macOS (OS X) | Early access |
Linux | Early access |
Key points
- Originally titled Retro-Pixel Castles during development.[1]
General information
Availability
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Profile[Note 1] |
macOS (OS X) | |
Linux | <path-to-game>/profiles/profileX/saves/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3, i5, i7 or equivalent | Intel Core i5, i7 or equivalent |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 512 MB | 1 GB |
Video card (GPU) | Intel HD 4400 or equivalent, 1280x720 resolution or higher | Most Dedicated GPUs 1 GB+ of VRAM OpenGL 1.3+ compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Core i3, i5, i7 or equivalent | Intel Core i5, i7 or equivalent |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 512 MB | 1 GB |
Video card (GPU) | Intel HD 4400 or equivalent, 1280x720 resolution or higher | Most Dedicated GPUs 1 GB+ of VRAM OpenGL 1.3+ compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Most 64 Bit Linux Distros (Must support Java) | |
Processor (CPU) | Intel Core 2 Duo or equivalent | Intel Core i3, i5, i7 or equivalent |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 512 MB | 1 GB |
Video card (GPU) | Intel HD 4400 or equivalent, 1280x720 resolution or higher | Most Dedicated GPUs 1 GB+ of VRAM OpenGL 1.3+ compatible |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).