Remember Me
From PCGamingWiki, the wiki about fixing PC games
Revision as of 00:42, 8 October 2013 by Garrett (talk | contribs) (→Video settings: fixed Widescreen Fixer link)
Developers | |
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Dontnod Entertainment | |
Publishers | |
Capcom | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 4, 2013 |
General information
Availability
- All versions require Steam, including both retail and digital distribution.
Improvements
Skip intro videos
Instructions |
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Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
- Flawless Widescreen utility supports this game with better results.
Instructions |
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Input settings
Mouse notes
- Mouse implementation is pretty bad. The game practically ignores low speed mouse movements and camera just staying still. Positive acceleration is applied to medium speed movements and there is also strong negative acceleration to high speed mouse movements.
Issues unresolved
Crashing after a new chapter begins
- This issue has been fixed in the 6/8/2013 patch.
This can temporarily be resolved by switching to windowed mode during the introspective cutscenes.
Remember Me has stopped responding
During the first and all launches after Remember Me may stop responding. This is potentially caused by PhysX not being installed on the computer. Installing the runtime should resolve the issue
Issues fixed
Audio problems in cut scenes
- Fixed in patch 1.0.2
- There is a problem with audio in cut scenes where audio is playing only from right speaker. [1]