Difference between revisions of "RAID: World War II"
From PCGamingWiki, the wiki about fixing PC games
(Added checks to Video/Audio settings as well as links to pictures (to be uploaded later). Also fixed developer/publisher names.) |
(Added more information, corrected the infobox, and added screenshots screenshots, along with a few minor corrections and a middleware category.) |
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Line 7: | Line 7: | ||
{{Infobox game/row/publisher|Starbreeze Studios}} | {{Infobox game/row/publisher|Starbreeze Studios}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Diesel}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 26, 2017}} | {{Infobox game/row/date|Windows|September 26, 2017}} | ||
Line 28: | Line 29: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{P|localappdata}}\RAID WW2 Beta\renderer_settings.xml}} |
}} | }} | ||
+ | {{ii}}The location of this data may change after the game fully releases. | ||
===Save game data location=== | ===Save game data location=== | ||
Line 52: | Line 54: | ||
==Video settings== | ==Video settings== | ||
{{Image|RAID WWII Video Settings.png|Video Settings.}} | {{Image|RAID WWII Video Settings.png|Video Settings.}} | ||
+ | {{Image|RAID WWII Adv Video Settings.png|Advanced Video Settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 68: | Line 71: | ||
|fov = true | |fov = true | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
Line 85: | Line 88: | ||
|hdr notes = | |hdr notes = | ||
|color blind = true | |color blind = true | ||
− | |color blind notes = | + | |color blind notes = Protanope, Deuteranope, Tritanope |
}} | }} | ||
Line 126: | Line 129: | ||
{{Image|RAID WWII Audio Settings.png|Audio Settings.}} | {{Image|RAID WWII Audio Settings.png|Audio Settings.}} | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music, SFX, Voice Over (in-game dialogue), and Voice Chat (player microphones). |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
Line 198: | Line 201: | ||
==Network== | ==Network== | ||
+ | {{Image|RAID WWII Network Settings.png|Network Settings.}} | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = | |local play = | ||
Line 255: | Line 259: | ||
|64-bit executable = unknown | |64-bit executable = unknown | ||
|64-bit executable notes= | |64-bit executable notes= | ||
+ | }} | ||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = WWise | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = Bink | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = Steamworks | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Revision as of 22:00, 1 September 2017
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Developers | |
---|---|
Lion Game Lion | |
Publishers | |
Starbreeze Studios | |
Engines | |
Diesel | |
Release dates | |
Windows | September 26, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/414740/pfx/[Note 1] |
- The location of this data may change after the game fully releases.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/414740/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Co-op Private/Friends-Only matches available. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | Wwise | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-2300, 2.80 GHz | AMD FX-4350, 4.2 GHz | Intel Core i5-4570, 3.4 GHz | AMD FX-6300, 3.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | GeForce GTX 460 | Radeon HD 6870, 512 MB VRAM DirectX 9.0 compatible | GeForce GTX 960 | Radeon R9 280X, 2 GB VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/414740/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (414740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.