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Difference between revisions of "Project Freedom"

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Revision as of 18:31, 30 October 2016

Project Freedom
Project Freedom cover
Developers
CI Games
Publishers
North America Merscom
Engines
Impact 2
Release dates
Windows November 9, 2004

Key points

Also known as Space Interceptor in North America and Starmageddon 2 in some other countries.
Flying into particles causes lots of lag. Try not to be immediately next to and looking at an enemy you want to blow up.
Motion blur only works on some newer versions of the game (e.g. French, German, and Italian versions on Steam)

General information

Steam Community Discussions
Steam Users' Forums for game series

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Windows
Green Man Gaming
Icon overlay.png
Windows
Humble Store
Icon overlay.png
Windows
Steam
Icon overlay.png
Windows
The DRM on the Steam version is sort of weird. The outer DRM on the executable is Steam DRM, and the inner DRM is an odd hand-written-assembly wrapper with a disabled disc check. In any case, the actual game EXE is not encrypted and can be extracted and run without Steam.

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/34810/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/34810/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Options and Controls.
Options and Controls.

Template:Video settings

Widescreen resolution

Using a non 4:3 resolution will cause stretching.
Widescreen resolutions cannot be set in-game. You must do it through the Registry.
Instructions

Windowed

This game has no native windowed support.
An unofficial patch has been made to run the game in windowed mode.
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Polish
Russian
French
German
Italian

Issues unresolved

Sound replay on hitch

If the game hitches, the audio engine will periodically replay a small portion of sound about a second or so back. The problem disappear after a level change and until the next hitch.

Issues fixed

Game crashes due to missing codecs

The game may crash on Windows Vista and later because it can't decode the movies properly. This issue manifests itself as sudden exiting after seeing the menu loading screen.
This can be fixed by either using a dummy mpeg.dll or removing the video files.
Instructions

Other information

API

Technical specs Supported Notes
Direct3D 9
Executable 32-bit 64-bit Notes
Windows

Showing frame rate

You can show frame rate while in-game by enabling cheats (type "TIPS" at any time; don't mind the pause menu popping up) and pressing F.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) Pentium III 700MHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 420 MB
Video card (GPU) ATI Radeon 7500 or GeForce 2, 32 MB of VRAM

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References