Difference between revisions of "PixelJunk Shooter Ultimate"
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(There are very few Steam DRM games that will work with Steam's DS4 support disabled. This game *does* work natively with all models of the DS4, as long as DS4 support is enabled. It makes no sense to say it doesn't support the DS4 if users disable the DS4) |
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{{Image|PixelJunk Shooter Ultimate - general settings.png|General settings.}} | {{Image|PixelJunk Shooter Ultimate - general settings.png|General settings.}} | ||
− | ===Configuration file location=== | + | ===Configuration file(s) location=== |
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{P|appdata}}/PJShooterUltimate/}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{P|appdata}}/PJShooterUltimate/}} |
− | {{Game data/ | + | {{Game data/saves|Steam|{{P|steam}}/userdata/{{P|uid}}/332330/remote/}} |
}} | }} | ||
Line 83: | Line 83: | ||
|120 fps = false | |120 fps = false | ||
|120 fps notes = Capped at 60 FPS.<ref>{{Refsnip|url=http://steamcommunity.com/app/332330/discussions/0/483368526568456970/|title=Frame rate unlock? :: PixelJunk™ Shooter Ultimate Discussion|date=2015-10-22|snippet=At current there is no way to change the fps to go beyond 60FPS.}}</ref> | |120 fps notes = Capped at 60 FPS.<ref>{{Refsnip|url=http://steamcommunity.com/app/332330/discussions/0/483368526568456970/|title=Frame rate unlock? :: PixelJunk™ Shooter Ultimate Discussion|date=2015-10-22|snippet=At current there is no way to change the fps to go beyond 60FPS.}}</ref> | ||
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
Line 234: | Line 236: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = |
Revision as of 09:49, 24 March 2018
Developers | |
---|---|
Double Eleven | |
Q-Games | |
Publishers | |
Double Eleven | |
Release dates | |
Windows | October 21, 2015 |
PixelJunk | |
---|---|
PixelJunk Eden | 2012 |
PixelJunk Monsters Ultimate | 2013 |
PixelJunk Shooter | 2013 |
PixelJunk Nom Nom Galaxy | 2015 |
PixelJunk Shooter Ultimate | 2015 |
PixelJunk Monsters 2 | 2018 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%/PJShooterUltimate/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/332330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%/PJShooterUltimate/ |
Steam | <Steam-folder>/userdata/<user-id>/332330/remote/ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/332330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op, Versus |
||
LAN play | ||||
Online play | 2 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 32-bit | 7, 8, 10 64-bit |
Processor (CPU) | Intel Core i5 CPU 760 @ 2.80 GHz AMD Phenom II X6 1035T Processor @ 2.6 GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 475 MB | |
Video card (GPU) | Nvidia GeForce GTX 470 AMD Radeon HD 6770 DirectX 10 compatible | Nvidia GeForce GTX 650 AMD Radeon HD 7850 DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/332330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (332330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.